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Sunfire - WoW Forever
Cat

Sunfire in WoW Forever

Nature Level 1
Sunfire
Cat
40 Energy 30 yd range
Instant
Requires level 1
Burns the enemy for 194 to 227 Nature damage and then an additional 388 Nature damage over 12 sec. Awards 1 combo point.
65 Nature damage every 3 seconds.
School Nature
Cost 40 Energy
Range 30 yd range
Cast time Instant
Duration 12 sec
Level 1
Dispel type Magic

Sunfire (Cat) effects in WoW Forever

# Effect Value Period Radius Linked
1 Apply Aura · Periodic Damage 65 every 3 sec
2 School Damage 141
3 Energize 1

Classes that use Sunfire in WoW Forever

All ranks of Sunfire in WoW Forever

Rank Level Cost Tooltip
Bear 1 20 Rage Burns the enemy for 194 to 227 Nature damage and then an additional 388 Nature damage over 12 sec.
Cat 1 40 Energy Burns the enemy for 194 to 227 Nature damage and then an additional 388 Nature damage over 12 sec. Awards 1 combo point.

More Druid Balance abilities in WoW Forever

Starfall - Druid ability in WoW Forever
Starfall · level 1

You summon a flurry of stars from the sky over 10 sec, striking targets within 30 yards of your location, each dealing 69 to 81 Arcane damage to its target and 12 Arcane damage to all other enemies within 5 yards. Maximum 20 stars. Shapeshifting or mounting cancels the effect. Any effect which causes you to lose control of your character will suppress the Starfall effect. Benefits from and triggers most talents and effects that trigger or benefit from Moonfire.

Starsurge - Druid ability in WoW Forever
Starsurge · level 1

Launch surging stellar energies that cause 370 to 453 Arcane damage, and increases the damage done by your next 1 Starfire cast by 80% for 15 sec. Starsurge benefits from and triggers most talents and effects that trigger or benefit from Wrath or Starfire.

Wrath - Druid ability in WoW Forever
Wrath · level 1

Causes 9 to 11 Nature damage to the target.

Moonfire - Druid ability in WoW Forever
Moonfire · level 4

Burns the enemy for 7 to 9 Arcane damage and then an additional 12 Arcane damage over 9 sec.

Thorns - Druid ability in WoW Forever
Thorns · level 6

Thorns sprout from the friendly target causing 4 Nature damage to attackers when hit. Lasts 10 min.

Entangling Roots - Druid ability in WoW Forever
Entangling Roots · level 8

Roots the target in place and causes 20 Nature damage over 12 sec. Damage caused may interrupt the effect. You may only have 1 target Rooted at a time.

Teleport: Moonglade - Druid ability in WoW Forever
Teleport: Moonglade · level 10

Teleports the caster to the Moonglade.

Faerie Fire - Druid ability in WoW Forever
Faerie Fire · level 18

Decrease the armor of the target by 175 for 40 sec. While affected, the target cannot stealth or turn invisible.

Hibernate - Druid ability in WoW Forever
Hibernate · level 18

Forces the enemy target to sleep for up to 20 sec. Any damage will awaken the target. Only one target can be forced to hibernate at a time. Only works on Beasts and Dragonkin.

Nature's Grasp - Druid ability in WoW Forever
Nature's Grasp · level 18

The next 1 melee attack that strikes the caster will afflict the attacker with Entangling Roots (Rank 2). Castable while shapeshifted. Lasts 45 sec.

Starfire - Druid ability in WoW Forever
Starfire · level 20

Causes 73 to 89 Arcane damage to the target.

Soothe Animal - Druid ability in WoW Forever
Soothe Animal · level 22

Soothes the target beast, reducing the range at which it will attack you by 10 yards. Only affects Beast targets level 40 or lower. Lasts 15 sec.

Insect Swarm - Druid ability in WoW Forever
Insect Swarm · level 30

The enemy target is swarmed by insects, decreasing their chance to hit with attacks by 2% and causing 90 Nature damage over 12 sec.

Hurricane - Druid ability in WoW Forever
Hurricane · level 40

Creates a violent storm in the target area causing 68 Nature damage to enemies every 1 sec, and increasing the time between attacks of enemies by 20%. Lasts 10 sec. Druid must channel to maintain the spell.

Barkskin - Druid ability in WoW Forever
Barkskin · level 44

Your skin becomes as tough as bark. Physical damage taken is reduced by 20%. While you are protected, damaging attacks will not cause spellcasting delays. Lasts 15 sec.