Mage in WoW Forever
Mage talent trees in WoW Forever
Races that can play a Mage in WoW Forever
Armor and weapons a Mage can use in WoW Forever
Mage item sets in WoW Forever
Mage runes in WoW Forever
Helm runes
Your Mana Shield, Frost Ward, and Fire Ward spells can now be cast on any friendly target and absorb 100% increased damage, with Mana Shield consuming 50% less mana per damage absorbed. Additionally, your Remove Lesser Curse is replaced with Remove Greater Curse. Removes 1 Curse and 1 harmful Magic effect from a friendly target.
Stuns the target for 5 sec. Only usable on Frozen targets. Deals 803 to 935 damage to targets permanently immune to Stun. This damage benefits from, but does not consume, stacks of Glaciate.
Your non-periodic critical strikes with Fireball, Frostfire Bolt, Fire Blast, and Scorch grant Hot Streak for 15 sec. Hot Streak reduces the cast time of Pyroblast by 25%, stacking up to 3 times.
Launches an orb of temporal energy which slowly moves forward and every 2 sec grants all nearby party members a shield absorbing 174 damage for 15 sec. This shield accumulates additional value if party members remain near the orb.
Chest runes
Increases your spell critical strike chance with all spells by 15%, but your non-periodic spell critical strikes now have an additional mana cost of 1% of your base mana.
You deal 10% more damage while you have more than 70% mana. While below 30% mana 10% of your mana regeneration continues while casting.
Gives your Chill effects a 15% chance to grant you the Fingers of Frost effect, which treats your next 2 spells cast as if the target were Frozen. Lasts 15 sec.
Heals the target for 848 health over 3 sec and applies Temporal Beacon for 30 sec. Temporal Beacon Records the subject's space-time position. 80% of all Arcane damage done by the caster will be converted to chronomantic healing on each of the caster's current Temporal Beacon targets. This healing is reduced by 50% on self, and also reduced by 80% when damage is done by Arcane spells that damage multiple targets.
Cloak runes
Launches several missiles at the enemy target, causing 622 to 761 Arcane damage. This spell also has a 25% to trigger Missile Barrage.
Launches an orb of swirling ice which rapidly moves forward over 16 sec. While it is moving, every 1 sec the orb deals 156 Frost Damage and applies a Chill for 30% movement speed reduction to all enemies it passes through. The first time it damages an enemy, its movement will slow and it will have a 100% chance to trigger the Fingers of Frost rune.
Fire Blast will always deal a critical strike, can be cast while casting another spell, and is not affected by the global cooldown, but its cooldown is increased to 15 sec.
Bracers runes
Unleash a reality-distorting burst of raw magic at your enemy, dealing 487 to 730 Chimeric damage. Increasing your Balefire Bolt and Pyroblast damage by 20%, decreasing your Spirit by 20%, and stacking up to 5 times for 30 sec. If your Spirit reaches 0, you die. This spell will be checked against the lower of the target's Arcane, Fire, and Frost resists.
Teleports back to where you last cast Blink from and resets the cooldown on Blink. Only usable within 10 sec of casting Blink.
Causes 17 Fire damage when hit, increases your spell critical strike chance by 5%, and reduces the chance you are critically hit by 5%. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min.
Your current target with your Temporal Beacon instantly heals all damage taken over the last 5 seconds. Ineffective on targets that did not have a Temporal Beacon 5 seconds ago.
Gloves runes
Blasts the target with energy, dealing 50 to 58 Arcane damage. Each time you cast Arcane Blast, the damage of all your other spells is increased by 10% and the mana cost of Arcane Blast is increased by 175%. Effect stacks up to 4 times and lasts 8 sec or until any other damage spell is cast.
Deals 33 to 39 Frost damage to an enemy target. Deals 300% increased damage to Frozen targets.
The target becomes a Living Bomb, taking 591 Fire damage over 12 sec. After 12 sec or when the spell is dispelled, the target explodes dealing 297 Fire damage to all enemies within 10 yards. Living Bomb benefits from all talents and effects that trigger from or modify Scorch.
Belt runes
Launches a bolt of frostfire at the enemy, causing 92 to 108 Frostfire damage, slowing movement speed by 40% and causing an additional 27 Frostfire damage over 9 sec. This spell will be checked against the lower of the target's Frost and Fire resists and counts as both Frost and Fire damage.
Gives your Arcane Blast spell a 40% chance, and your Fireball, Frostbolt, and Frostfire Bolt spells a 20% chance to reduce the channeled duration of your next Arcane Missiles spell by 50%, reduce the Mana cost by 100%, and missiles fire every 0.5 sec.
Launches a bolt of spellfrost at the enemy, causing 530 to 617 Spellfrost damage and slowing movement speed by 40% for 9 sec. This spell will be checked against the lower of the target's Frost and Arcane resists and counts as both Frost and Arcane damage.
Pants runes
Unleash all of your remaining mana in a surge of energy focused at the target dealing 393 to 459 Arcane damage, increased by up to 300% based on your mana remaining. Afterward, your normal mana regeneration is activated and increased by 300% for 8 sec.
Hastens your spellcasting, increasing spell casting speed by 20% and reduces the pushback suffered from damaging attacks while casting by 100%. Lasts 20 sec.
Summons a spellfire flame that moves toward the target, leaving a trail of spellfire. This trail deals 174 Spellfire damage every second to nearby enemies. Lasts 10 sec.
Heals all of target player's party members within 43.5 yards of target player for 848 health over 3 sec and applies Temporal Beacon to each target for 15 sec. Temporal Beacon Records the subject's space-time position. 80% of all Arcane damage done by the caster will be converted to chronomantic healing on each of the caster's current Temporal Beacon targets. This healing is reduced by 50% on self, and also reduced by 80% when damage is done by Arcane spells that damage multiple targets.
Teleport behind your target and strike, causing 150% weapon damage to the target. Must be stealthed. Awards 1 combo point.
Boots runes
Your Frost damage spells with chilling effects have a 20% chance to cause your next Fireball, Spellfrost Bolt, Balefire Bolt, or Frostfire Bolt spell to be instant cast and cost no mana.
Heals a friendly target for 1346 to 2020. [Fuses Arcane, Fire, and Frost magic to freeze chronomantic energy into a stored state for later use. You can hold this energy for up to 20 sec before it combusts and expires. When unleashed, heals a friendly target for 1346 to 2020. This spell is considered Arcane, Fire, and Frost for interactions with other spells, talents, and effects.]
Increases critical strike damage bonus of all spells by 50%.
Ring runes
Skill with Daggers increased by 5. This effect is not cumulative with racial bonuses or other ring runes.
Increases healing done by spells and effects by up to 26. This effect is not cumulative with other ring runes.
Restores 5 mana per 5 sec. This effect is not cumulative with other ring runes.
Skill with Staves and Polearms increased by 5. This effect is not cumulative with racial bonuses or other ring runes.
Chance to hit with spells increased by 6%. Not cumulative with other ring runes.
Chance to hit with spells increased by 6%. Not cumulative with other ring runes.
Chance to hit with spells increased by 6%. Not cumulative with other ring runes.
Skill with Swords and Two-Handed Swords increased by 5. This effect is not cumulative with racial bonuses or other ring runes.
Mage Arcane abilities in WoW Forever
| Ability | Level | Ranks | Tooltip |
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1 | Launches several missiles at the enemy target, causing 622 to 761 Arcane damage. This spell also has a 25% to trigger Missile Barrage. | |
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1–56 | Increases the target's Intellect by 31 for 1 hour. | |
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1 | Unleash all of your remaining mana in a surge of energy focused at the target dealing 393 to 459 Arcane damage, increased by up to 300% based on your mana remaining. Afterward, your normal mana regeneration is activated and increased by 300% for 8 sec. | |
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1 | Heals all of target player's party members within 43.5 yards of target player for 848 health over 3 sec and applies Temporal Beacon to each target for 15 sec. Temporal Beacon Records the subject's space-time position. 80% of all Arcane damage done by the caster will be converted to chronomantic healing on each of the caster's current Temporal Beacon targets. This healing is reduced by 50% on self, and also reduced by 80% when damage is done by Arcane spells that damage multiple targets. | |
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1 | Heals the target for 848 health over 3 sec and applies Temporal Beacon for 30 sec. Temporal Beacon Records the subject's space-time position. 80% of all Arcane damage done by the caster will be converted to chronomantic healing on each of the caster's current Temporal Beacon targets. This healing is reduced by 50% on self, and also reduced by 80% when damage is done by Arcane spells that damage multiple targets. | |
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1 | Your current target with your Temporal Beacon instantly heals all damage taken over the last 5 seconds. Ineffective on targets that did not have a Temporal Beacon 5 seconds ago. | |
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4–60 | Conjures 20 bottles of mountain spring water, providing the mage and his allies with something to drink. Conjured items disappear if logged out for more than 15 minutes. | |
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6–60 | Conjures 10 cinnamon rolls, providing the mage and his allies with something to eat. Conjured items disappear if logged out for more than 15 minutes. | |
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8–56 | Launches Arcane Missiles at the enemy, causing 209 Arcane damage each second for 5 sec. | |
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8–60 | Transforms the enemy into a sheep, forcing it to wander around for up to 50 sec. While wandering, the sheep cannot attack or cast spells but will regenerate very quickly. Any damage will transform the target back into its normal form. Only one target can be polymorphed at a time. Only works on Beasts, Humanoids and Critters. | |
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12–60 | Dampens magic used against the targeted party member, decreasing damage taken from spells by up to 135 and healing spells by up to 270. Lasts 10 min. | |
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12 | Slows falling speed for 30 sec. | |
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14–54 | Causes an explosion of arcane magic around the caster, causing 232 to 252 Arcane damage to all targets within 10 yards. | |
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18–54 | Amplifies magic used against the targeted party member, increasing damage taken from spells by up to 113 and healing spells by up to 225. Lasts 10 min. | |
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18 | Removes 1 Curse or Bane from a friendly target. | |
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20–60 | Blasts the target with energy, dealing 364 to 424 Arcane damage. Each time you cast Arcane Blast, the damage of all your other spells is increased by 10% and the mana cost of Arcane Blast is increased by 175%. Effect stacks up to 4 times and lasts 8 sec or until any other damage spell is cast. | |
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20 | Teleports the caster 20 yards forward, unless something is in the way. Also frees the caster from Stuns and Immobilizes. | |
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20 | While channeling this spell, your mana regeneration is active and increased by 1500%. Lasts 8 sec. | |
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20–60 | Absorbs 570 physical damage, draining mana instead. Drains 2 mana per damage absorbed. Lasts 1 min. | |
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20 | Teleports the caster to Ironforge. | |
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20 | Teleports the caster to Orgrimmar. | |
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20 | Teleports the caster to Stormwind. | |
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20 | Teleports the caster to Undercity. | |
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24 | Counters the enemy's spellcast, preventing any spell from that school of magic from being cast for 10 sec. Generates a high amount of threat. | |
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28 | Conjures a mana agate that can be used to instantly restore 375 to 425 mana. Conjured items disappear if logged out for more than 15 minutes. | |
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30 | Teleports the caster to Darnassus. | |
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30 | Teleports the caster to Thunder Bluff. | |
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34–58 | Increases your resistance to all magic by 15 and allows 50% of your mana regeneration to continue while casting. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min. | |
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38 | Conjures a mana jade that can be used to instantly restore 550 to 650 mana. Conjured items disappear if logged out for more than 15 minutes. | |
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40 | Creates a portal, teleporting group members that use it to Ironforge. | |
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40 | Creates a portal, teleporting group members that use it to Orgrimmar. | |
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40 | Creates a portal, teleporting group members that use it to Stormwind. | |
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40 | Creates a portal, teleporting group members that use it to Undercity. | |
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48 | Conjures a mana citrine that can be used to instantly restore 775 to 925 mana. Conjured items disappear if logged out for more than 15 minutes. | |
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50 | Creates a portal, teleporting group members that use it to Darnassus. | |
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50 | Creates a portal, teleporting group members that use it to Thunder Bluff. | |
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50 | Teleports the caster to Dalaran. | |
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56 | Infuses the target's party and raid with brilliance, increasing their Intellect by 31 for 1 hour. | |
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58 | Conjures a mana ruby that can be used to instantly restore 1000 to 1200 mana. Conjured items disappear if logged out for more than 15 minutes. | |
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60 | Transforms the enemy into a cow, forcing it to wander around for up to 50 sec. While wandering, the cow cannot attack or cast spells but will regenerate very quickly. Any damage will transform the target back into its normal form. Only one target can be polymorphed at a time. Only works on Beasts, Humanoids and Critters. |
Mage Fire abilities in WoW Forever
| Ability | Level | Ranks | Tooltip |
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1 | Unleash a reality-distorting burst of raw magic at your enemy, dealing 487 to 730 Chimeric damage. Increasing your Balefire Bolt and Pyroblast damage by 20%, decreasing your Spirit by 20%, and stacking up to 5 times for 30 sec. If your Spirit reaches 0, you die. This spell will be checked against the lower of the target's Arcane, Fire, and Frost resists. | |
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1–60 | Hurls a fiery ball that causes 425 to 541 Fire damage and an additional 60 Fire damage over 8 sec. | |
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1–1 | The target becomes a Living Bomb, taking 591 Fire damage over 12 sec. After 12 sec or when the spell is dispelled, the target explodes dealing 297 Fire damage to all enemies within 10 yards. Living Bomb benefits from all talents and effects that trigger from or modify Scorch. | |
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1 | Summons a spellfire flame that moves toward the target, leaving a trail of spellfire. This trail deals 174 Spellfire damage every second to nearby enemies. Lasts 10 sec. | |
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1 | Restores 1 mana. | |
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6–54 | Blasts the enemy for 431 to 509 Fire damage. | |
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10 | Fire spells have a chance to stun the target for 2 sec. | |
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16–56 | Calls down a pillar of fire, burning all enemies within the area for 375 to 459 Fire damage and an additional 332 Fire damage over 8 sec. Only one Flamestrike can be active per Mage at a time. | |
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20–60 | Absorbs 913 Fire damage. Lasts 30 sec. | |
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22–58 | Scorch the enemy for 163 to 193 Fire damage. | |
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24–60 | Hurls an immense fiery boulder that causes 520 to 646 Fire damage and an additional 212 Fire damage over 12 sec. | |
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36–60 | A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 453 to 533 Fire damage, and Dazing them for 50% reduced movement speed for 6 sec. | |
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40–60 | Launches a bolt of frostfire at the enemy, causing 270 to 314 Frostfire damage, slowing movement speed by 40% and causing an additional 57 Frostfire damage over 9 sec. This spell will be checked against the lower of the target's Frost and Fire resists and counts as both Frost and Fire damage. | |
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60 | Blasts the enemy for 500 Fire damage. |
Mage Frost abilities in WoW Forever
| Ability | Level | Ranks | Tooltip |
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1 | Chills the target for 1.5 sec. | |
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1–20 | Increases Armor by 200. If an enemy strikes the caster, they may have their movement slowed by 30% and the time between their attacks increased by 25% for 5 sec. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min. | |
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1 | Launches an orb of swirling ice which rapidly moves forward over 16 sec. While it is moving, every 1 sec the orb deals 156 Frost Damage and applies a Chill for 30% movement speed reduction to all enemies it passes through. The first time it damages an enemy, its movement will slow and it will have a 100% chance to trigger the Fingers of Frost rune. | |
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1 | Hastens your spellcasting, increasing spell casting speed by 20% and reduces the pushback suffered from damaging attacks while casting by 100%. Lasts 20 sec. | |
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1 | Launches a bolt of spellfrost at the enemy, causing 530 to 617 Spellfrost damage and slowing movement speed by 40% for 9 sec. This spell will be checked against the lower of the target's Frost and Arcane resists and counts as both Frost and Arcane damage. | |
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4–60 | Launches a bolt of frost at the enemy, causing 457 to 493 Frost damage and slowing movement speed by 40% for 9 sec. | |
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10–54 | Blasts enemies near the caster for 69 to 77 Frost damage and freezes them in place for up to 8 sec. Damage caused may interrupt the effect. | |
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20–60 | Ice shards pelt the target area doing 1168 Frost damage over 8 sec. | |
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20–56 | Deals 133 to 157 Frost damage to an enemy target. Deals 300% increased damage to Frozen targets. | |
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22–60 | Absorbs 913 Frost damage. Lasts 30 sec. | |
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26–58 | Targets in a cone in front of the caster take 325 to 355 Frost damage and are slowed by 40% for 6 sec. | |
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30–60 | Increases Armor by 560 and frost resistance by 15. If an enemy strikes the caster, they may have their movement slowed by 30% and the time between their attacks increased by 25% for 5 sec. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min. | |
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46–58 | Instantly shields you, absorbing 811 damage. Lasts 1 min. While the shield holds, your spellcasts will not be interrupted or delayed from taking damage. |