Priest in WoW Forever
Priest talent trees in WoW Forever
Races that can play a Priest in WoW Forever
Armor and weapons a Priest can use in WoW Forever
Priest item sets in WoW Forever
Priest runes in WoW Forever
Helm runes
Your critical heals create a protective shield on the target, absorbing 15% of the amount healed. Lasts 12 sec.
Call an eye of the void to fight for you for 30 sec. The eye can cast a variety of curses on your target.
Mind Blast, Mind Spike, and Mind Flay refresh the duration of your one of your Shadow Word: Pain, Void Plague, or Vampiric Touch abilities on the target back to its maximum duration. The ability with the shortest remaining duration will always be the one refreshed.
Chest runes
Healing with Flash Heal reduces the cast time of your next Lesser Heal, Heal, Greater Heal, or Prayer of Healing by 20% for 20 sec, stacking up to 3 times.
Lesser Heal, Heal, Greater Heal, and Flash Heal reduce the remaining duration of Weakened Soul on targets they heal by 2 sec. In addition, targets of your Power Word: Shield will gain Rage from taking damage despite the damage being absorbed, and Righteous Fury will trigger from damage absorbed by your Power Word: Shield as if it were a heal.
Mind Flay and Mind Blast deal 20% increased damage to targets afflicted with your Shadow Word: Pain.
Cloak runes
Heals a friendly target and the caster for 223 to 271. Low threat.
Reduces the cooldown on your Power Word: Shield spell by 4 sec and reduces its mana cost by 15%.
Applies your Vampiric Embrace talent to your target, causes 612 Shadow damage over 15 sec to your target, and causes all party members to gain mana equal to 2% of any Shadow spell damage you deal to the target.
Bracers runes
Periodic damage from your spells can now be critical strikes and all your damaging spell critical strikes deal 200% damage.
Summons a holy barrier to protect all party members at the target location for 10 sec, reducing all damage taken by 25% and preventing damage from delaying spellcasting.
Critical spellcasts cause your next Smite or Flash Heal cast within 15 sec to be instant cast.
Summons a void zone in the target area that deals 96 Shadow damage to enemies that stand within it every second for 10 sec.
Gloves runes
Heals all of target player's party members within 43.5 yards of target player for 875 to 969.
Causes an explosion of shadow magic damaging the enemy target and other nearby enemies, causing 132 to 147 Shadow damage every 1 sec for 6 sec to all enemies within 10 yards of the target.
Launches a volley of holy light at the target, causing 81 Holy damage to an enemy, or 184 healing to an ally, instantly and every 1 sec for 2 sec.
A word of dark binding that inflicts 602 to 700 Shadow damage to the target. If the target is not killed by Shadow Word: Death, the caster takes damage equal to 50% of the damage attempted against the target.
Belt runes
Your Renew now heals one extra time immediately when applied, and gains 15% increased benefit each time it heals from your bonus healing effects. In addition, your Renew can now be active on targets affected by another Priest's Renew.
Blasts the target for 230 to 267 Shadowfrost damage, and increases the critical strike chance of your next Mind Blast on the target by 30%, stacking up to 3 times.
Your heals from Flash Heal, Binding Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 10% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 5 sec.
Pants runes
Break off splinters of your soul to animate 3 miniature copies of yourself that attempt to attack your current target with a mace, sword, and axe, reducing the attack speed, attack power, and armor respectively of any target they hit.
Places a spell on the target that heals them for ${($m1+($bh*$bc))*$<mult>} the next time they take damage or receive non-periodic healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yards. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster.
Creates a shadowy fiend to attack the target. Caster receives 5% mana when the Shadowfiend attacks. Lasts 15 sec.
Teleport behind your target and strike, causing 150% weapon damage to the target. Must be stealthed. Awards 1 combo point.
Your Shadow Word: Pain now also afflicts up to 2 additional nearby targets within 15 yards.
Boots runes
You disperse into pure Shadow energy, reducing all damage taken by 90%. You are unable to attack or cast spells, but you regenerate 6% mana every 1 sec for 6 sec. Dispersion can be cast while stunned, feared or silenced and clears all snare and movement impairing effects when cast, and makes you immune to them while dispersed.
Instantly reduces all damage taken by a friendly target by 40% and increases resistance to Dispel mechanics by 65% for 8 sec.
Activate to become the Spirit of Redemption for 10 sec. While in this form, you can cast any healing spell free of cost, but you cannot move, attack, be attacked, or be targeted by any spells or effects. Requires Spirit of Redemption talent to activate, and you will no longer enter Spirit of Redemption upon dying.
Afflicts the target with a disease that causes 1457 Shadow damage over 18 sec.
Ring runes
Skill with Daggers increased by 5. This effect is not cumulative with racial bonuses or other ring runes.
Increases healing done by spells and effects by up to 26. This effect is not cumulative with other ring runes.
Skill with Maces and Two-Handed Maces increased by 5. This effect is not cumulative with racial bonuses or other ring runes.
Restores 5 mana per 5 sec. This effect is not cumulative with other ring runes.
Skill with Staves and Polearms increased by 5. This effect is not cumulative with racial bonuses or other ring runes.
Chance to hit with spells increased by 6%. Not cumulative with other ring runes.
Chance to hit with spells increased by 6%. Not cumulative with other ring runes.
Chance to hit with spells increased by 6%. Not cumulative with other ring runes.
Priest Discipline abilities in WoW Forever
| Ability | Level | Ranks | Tooltip |
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1 | Instantly reduces all damage taken by a friendly target by 40% and increases resistance to Dispel mechanics by 65% for 8 sec. | |
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1 | Summons a holy barrier to protect all party members at the target location for 10 sec, reducing all damage taken by 25% and preventing damage from delaying spellcasting. | |
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1–60 | Power infuses the target, increasing their Stamina by 70 for 1 hour. | |
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6–60 | Draws on the soul of the party member to shield them, absorbing 928 damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec. | |
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10 | Confuses up to 5 enemies within 8 yds for 3 sec. Any damage taken will break the effect. | |
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10–58 | Rains starshards down on the enemy target's head, causing 1800 Arcane damage over 6 sec. | |
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12–60 | A burst of Holy energy fills the caster, increasing armor by 1395. Each melee or ranged damage hit against the priest will remove one charge. Lasts 10 min or until 20 charges are used. | |
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18–36 | Dispels magic on the target, removing 2 harmful spells from a friend or 2 beneficial spells from an enemy. | |
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20–60 | Place a Holy ward on an ally for 30 sec. The next time this ally takes damage dropping their Health below 35%, they will gain a shield absorbing $1277466s2 damage and begin healing for $1277460o2 Health over 15 sec. A target may be affected by only one Contingency Plan. | |
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20 | Reduces the chance you'll be hit by melee and ranged attacks by 50% for 15 sec or until you are missed 3 times. | |
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20–60 | The priest becomes surrounded with anti-magic energy. Any successful spell cast against the priest will burn 105 of the attacker's Mana, causing 1 Shadow damage for each point of Mana burned. Lasts 15 sec. | |
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20–60 | Shackles the target undead enemy for up to 50 sec. The shackled unit is unable to move, attack or cast spells. Any damage caused will release the target. Only one target can be shackled at a time. | |
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24–56 | Drains 738 to 780 mana from a target. For each mana drained in this way, the target takes 0.5 Shadow damage. | |
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30–60 | Healing for 673 every 1 sec. for 2 sec. | |
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34 | Allows the caster to levitate, floating a few feet above the ground. While levitating, you will fall at a reduced speed and travel over water-like surfaces. Mounting or any damage taken will cancel the effect. Lasts 2 min. | |
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40–60 | Holy power infuses the target, increasing their Spirit by 40 for 1 hour. | |
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48–60 | Power infuses all party and raid members, increasing their Stamina by 70 for 1 hour. | |
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60 | Power infuses all party and raid members, increasing their Spirit by 40 for 1 hour. |
Priest Holy abilities in WoW Forever
| Ability | Level | Ranks | Tooltip |
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1 | Heals all of target player's party members within 43.5 yards of target player for 875 to 969. | |
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1–10 | Heal your target for 130 to 152. | |
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1–54 | Smite an enemy for 160 to 180 Holy damage. | |
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8–60 | Heals the target of 970 damage over 15 sec. | |
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10–58 | Instantly heals the caster for 1269 to 1497. | |
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10–58 | Instantly heals a friendly target below 50% Health for 1269 to 1497 and removes Weakened Soul from that target. Cannot be cast on self. | |
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10–58 | Brings a dead player back to life with 750 health and 1000 mana. Cannot be cast when in combat. | |
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14 | Removes 1 disease from the friendly target. | |
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16–34 | Heal your target for 611 to 691. | |
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20–60 | Chastise the target, causing 272 to 306 Holy damage and Immobilizing them for up to 2 sec. Only works against Humanoids. This spell causes very low threat | |
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20 | Wards the friendly target against Fear. The next Fear effect used against the target will fail, using up the ward. Lasts 3 min. | |
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20–56 | Heals a friendly target for 757 to 893. | |
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20–60 | Consumes the enemy in holy flames that cause 184 to 232 Holy damage and an additional 75 Holy damage over 10 sec. | |
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25–56 | Heals a friendly target and the caster for 757 to 893. Low threat. | |
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28–60 | Causes an explosion of holy light around the caster, causing 174 to 200 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 288 to 334. These effects cause no threat. Each time Holy Fire deals damage, you have a 5% chance for your next Holy Nova to cost no Mana. | |
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30–60 | A powerful prayer that heals the target and their party for 631 to 667. Party members must be within 40 yards of target. | |
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32 | Attempts to cure 1 disease effect on the target, and 1 more disease effect every 5 seconds for 20 sec. | |
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40–60 | A slow casting spell that heals a single target for 1853 to 2067. | |
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40–60 | Places a spell on the target that heals them for ${($m1+($bh*$bc))*$<mult>} the next time they take damage or receive non-periodic healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yards. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster. | |
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50–60 | Creates a holy Lightwell near the priest. Members of your raid or party can click the Lightwell to restore 1600 health over 10 sec. Being attacked cancels the effect. Lightwell lasts for 3 min or 5 charges. |
Priest Shadow Magic abilities in WoW Forever
| Ability | Level | Ranks | Tooltip |
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1 | You disperse into pure Shadow energy, reducing all damage taken by 90%. You are unable to attack or cast spells, but you regenerate 6% mana every 1 sec for 6 sec. Dispersion can be cast while stunned, feared or silenced and clears all snare and movement impairing effects when cast, and makes you immune to them while dispersed. | |
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1 | Call an eye of the void to fight for you for 30 sec. The eye can cast a variety of curses on your target. | |
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1 | Break off splinters of your soul to animate 3 miniature copies of yourself that attempt to attack your current target with a mace, sword, and axe, reducing the attack speed, attack power, and armor respectively of any target they hit. | |
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1–1 | Causes an explosion of shadow magic damaging the enemy target and other nearby enemies, causing 132 to 147 Shadow damage every 1 sec for 6 sec to all enemies within 10 yards of the target. | |
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1 | Blasts the target for 230 to 267 Shadowfrost damage, and increases the critical strike chance of your next Mind Blast on the target by 30%, stacking up to 3 times. | |
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1–56 | A word of dark binding that inflicts 434 to 462 Shadow damage to the target. If your target is not killed by Shadow Word: Death, you take backlash damage equal to 10% of your maximum health. | |
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1 | Creates a shadowy fiend to attack the target. Caster receives 5% mana when the Shadowfiend attacks. Lasts 15 sec. | |
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1 | Applies your Vampiric Embrace talent to your target, causes 612 Shadow damage over 15 sec to your target, and causes all party members to gain mana equal to 2% of any Shadow spell damage you deal to the target. | |
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1 | Afflicts the target with a disease that causes 1457 Shadow damage over 18 sec. | |
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4–58 | A word of darkness that causes 762 Shadow damage over 18 sec. | |
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8–60 | Fade out, discouraging enemies from attacking you for 10 sec. More effective than Fade (rank 5). | |
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10–60 | Weakens the target enemy, reducing melee attack power by 204 and reducing the effectiveness of any healing by 20%. Lasts 2 min | |
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10–58 | Blasts the target for 472 to 498 Shadow damage, but causes a high amount of threat. | |
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10–60 | The next melee attack on the caster will cause 56 Shadow damage and reduce the attacker's melee attack power by the attacker by 204 for 2 min. | |
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14–56 | The caster lets out a psychic scream, causing 5 enemies within 8 yards to flee for 8 sec. Damage caused may interrupt the effect. | |
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20–60 | Cannibalize 1600 of your own Health over 15 sec to gain 1600 Mana. | |
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20–60 | Afflicts the target with a disease that causes 848 Shadow damage over 24 sec. Damage caused by the Devouring Plague heals the caster. | |
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20–52 | Soothes the target, reducing the range at which it will attack you by 10 yards. Only affects Humanoid targets level 70 or lower. Lasts 15 sec. | |
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20–60 | Casts a bolt of shadow at the target for 96 Shadow damage. | |
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22–44 | Allows the caster to see through the target's eyes for 1 min. Will not work if the target is in another instance or on another continent. | |
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28–60 | Assault the target's mind with Shadow energy, causing 390 Shadow damage over 3 sec and slowing their movement speed by 50%. | |
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30–58 | Controls a humanoid mind up to level 62, but increases the time between attacks by 25%. Lasts up to 1 min. | |
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30–56 | Increases the target's resistance to Shadow spells by 60 for 10 min. | |
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56 | Power infuses all party and raid members, increasing their Shadow resistance by 60 for 20 min. |