Aimed Shot in WoW Forever
| School | Physical |
|---|---|
| Cost | 210 Mana |
| Range | 8-35 yd range |
| Cast time | 2 sec cast |
| Cooldown | 6 sec cooldown |
| Level | 44 |
Aimed Shot (Rank 4) effects in WoW Forever
| # | Effect | Value | Period | Radius | Linked |
|---|---|---|---|---|---|
| 1 | Normalized Weapon Dmg | 89 |
Classes that use Aimed Shot in WoW Forever
All ranks of Aimed Shot in WoW Forever
| Rank | Level | Cost | Tooltip |
|---|---|---|---|
| Rank 1 | 20 | 75 Mana | An aimed shot that increases ranged damage by 20. Aimed Shot shares its cooldown with Multi-Shot. |
| Rank 2 | 28 | 115 Mana | An aimed shot that increases ranged damage by 34. Aimed Shot shares its cooldown with Multi-Shot. |
| Rank 3 | 36 | 160 Mana | An aimed shot that increases ranged damage by 55. Aimed Shot shares its cooldown with Multi-Shot. |
| Rank 4 | 44 | 210 Mana | An aimed shot that increases ranged damage by 89. Aimed Shot shares its cooldown with Multi-Shot. |
| Rank 5 | 52 | 260 Mana | An aimed shot that increases ranged damage by 125. Aimed Shot shares its cooldown with Multi-Shot. |
| Rank 6 | 60 | 310 Mana | An aimed shot that increases ranged damage by 166. Aimed Shot shares its cooldown with Multi-Shot. |
More Hunter Marksmanship abilities in WoW Forever
You deal 135% weapon damage, refreshing the current Sting on your target and triggering an effect: Serpent Sting - Instantly deals 48% of the damage done by your Serpent Sting. Viper Sting - Instantly restores mana to you equal to 60% of the total amount drained by your Viper Sting. Scorpid Sting - Attempts to Disarm the target for 10 sec. This effect cannot occur more than once per 1 minute.
You deal 135% weapon damage, refreshing the current Sting on your target and triggering an effect: Serpent Sting - Instantly deals 48% of the damage done by your Serpent Sting. Viper Sting - Instantly restores mana to you equal to 60% of the total amount drained by your Viper Sting. Scorpid Sting - Attempts to Disarm the target for 10 sec. This effect cannot occur more than once per 1 minute.
You deal 135% weapon damage, refreshing the current Sting on your target and triggering an effect: Serpent Sting - Instantly deals 48% of the damage done by your Serpent Sting. Viper Sting - Instantly restores mana to you equal to 60% of the total amount drained by your Viper Sting. Scorpid Sting - Attempts to Disarm the target for 10 sec. This effect cannot occur more than once per 1 minute.
You deal 135% weapon damage, refreshing the current Sting on your target and triggering an effect: Serpent Sting - Instantly deals 48% of the damage done by your Serpent Sting. Viper Sting - Instantly restores mana to you equal to 60% of the total amount drained by your Viper Sting. Scorpid Sting - Attempts to Disarm the target for 10 sec. This effect cannot occur more than once per 1 minute.
Stings the target, causing 10 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.
Places the Hunter's Mark on the target, increasing the Ranged Attack Power of all attackers against that target by 26. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 min.
Fires several missiles, hitting 3 targets. Multi-Shot shares its cooldown with Aimed Shot.
Stings the target, reducing the target's chance to hit with attacks by 2% for 20 sec. Only one Sting per Hunter can be active on any one target.
Increases the Ranged Attack Power of party members within 45 yards by 30. Lasts 30 min.
Exposes all hidden and invisible enemies within 10 yards of the targeted area, and staves off magical darkness for 30 sec.
Exposes all hidden and invisible enemies within 10 yards of the targeted area for 30 sec.