Counterattack in WoW Forever
| School | Physical |
|---|---|
| Cost | 65 Mana |
| Range | Melee Range |
| Cast time | Instant |
| Cooldown | 5 sec cooldown |
| Duration | 5 sec |
| Level | 42 |
Counterattack (Rank 3) effects in WoW Forever
| # | Effect | Value | Period | Radius | Linked |
|---|---|---|---|---|---|
| 1 | Normalized Weapon Dmg | 70 | |||
| 2 | Weapon Percent Damage | 50 | |||
| 3 | Apply Aura · Mod Root |
Classes that use Counterattack in WoW Forever
All ranks of Counterattack in WoW Forever
| Rank | Level | Cost | Tooltip |
|---|---|---|---|
| Rank 1 | 30 | 30 Mana | A strike that becomes active after parrying an opponent's attack. This attack deals 50% weapon damage plus 26 and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried. |
| Rank 2 | 30 | 45 Mana | A strike that becomes active after parrying an opponent's attack. This attack deals 50% weapon damage plus 40 and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried. |
| Rank 3 | 42 | 65 Mana | A strike that becomes active after parrying an opponent's attack. This attack deals 50% weapon damage plus 70 and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried. |
| Rank 4 | 54 | 85 Mana | A strike that becomes active after parrying an opponent's attack. This attack deals 50% weapon damage plus 110 and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried. |
More Hunter Survival abilities in WoW Forever
A sweeping attack that strikes all enemies in front of you with your melee weapons for 65% weapon damage. Your primary target takes 50% increased damage.
You and your pet deal simultaneous instant 100% melee damage. Afterward, you deal 8% increased damage for 10 sec, stacking up to 3 times. Your pet's Basic attacks have a 50% chance to reset the cooldown on Flanking Strike.
The hunter invokes the heart of a lion, increasing total stats by 10% and Attack Power by 40 for all nearby allies, and increasing total stats for the Hunter by an additional 10%.
Shows the location of all nearby beasts on the minimap. Only one form of tracking can be active at a time.
Shows the location of all nearby humanoids on the minimap. Only one form of tracking can be active at a time.
Inflicts 5 damage and reduces the enemy target's movement speed by 50% for 10 sec.
Place a Fire trap that will burn the first enemy to approach for 105 Fire damage over 15 sec. Trap will exist for 1 min. Only one Fire trap can be active at a time.
Counterattack the enemy for melee weapon damage plus 15. Can only be performed after you dodge.
Shows the location of all nearby undead on the minimap. Only one form of tracking can be active at a time.
Attempts to disengage from the target by reducing threat. Disables auto-attack.
Place a Frost trap that freezes the first enemy that approaches, preventing all action for up to 10 sec. Any damage caused will break the ice. Trap will exist for 1 min. Only one Frost trap can be active at a time.
Increases stealth detection and shows hidden units within detection range on the minimap. Only one form of tracking can be active at a time.
Shows the location of all nearby elementals on the minimap. Only one form of tracking can be active at a time.
Place a Frost trap that creates an ice slick around itself for 30 sec when the first enemy approaches it. All enemies within 10 yards will be slowed by 60% while in the area of effect. Trap will exist for 1 min. Only one Frost trap can be active at a time.
Feign death which may trick enemies into ignoring you. Lasts 6 min. If not cancelled, after 6 min you will actually die.