Logo
Games
Lantern
Mark of the Wild - WoW Forever
Rank 3

Mark of the Wild in WoW Forever

Nature Level 20
Mark of the Wild
Rank 3
100 Mana 30 yd range
Instant
Requires level 20
Increases the friendly target's armor by 142 and all attributes by 5 for 1 hour.
Increases armor by 142 and all attributes by 5.
School Nature
Cost 100 Mana
Range 30 yd range
Cast time Instant
Duration 1 hr
Level 20
Dispel type Magic

Mark of the Wild (Rank 3) effects in WoW Forever

# Effect Value Period Radius Linked
1 Apply Aura · Mod Resistance 142
2 Apply Aura · Mod Stat 5

Classes that use Mark of the Wild in WoW Forever

Items with Mark of the Wild in WoW Forever

All ranks of Mark of the Wild in WoW Forever

Rank Level Cost Tooltip
Rank 1 1 20 Mana Increases the friendly target's armor by 34 for 1 hour.
Rank 2 10 50 Mana Increases the friendly target's armor by 88 and all attributes by 3 for 1 hour.
Rank 3 20 100 Mana Increases the friendly target's armor by 142 and all attributes by 5 for 1 hour.
Rank 4 30 160 Mana Increases the friendly target's armor by 203, all attributes by 8 and all resistances by 7 for 1 hour.
Rank 5 40 240 Mana Increases the friendly target's armor by 263, all attributes by 11 and all resistances by 14 for 1 hour.
Rank 6 50 340 Mana Increases the friendly target's armor by 324, all attributes by 14 and all resistances by 20 for 1 hour.
Rank 7 60 445 Mana Increases the friendly target's armor by 385, all attributes by 16 and all resistances by 27 for 1 hour.

More Druid Restoration abilities in WoW Forever

Efflorescence - Druid ability in WoW Forever
Efflorescence · level 1

Heals all party members within 15 yards of the target for 109.

Enhanced Restoration - Druid ability in WoW Forever
Enhanced Restoration · level 1

Your Rejuvenation and Regrowth spells can now be active on targets affected by another Druid's Rejuvenation or Regrowth.

Lifebloom - Druid ability in WoW Forever
Lifebloom · level 1

Heals the target for 190 over 7 sec. When Lifebloom completes its duration or is dispelled, the target instantly heals for 387 and the Druid regains half the cost of the spell. This effect can stack up to 3 times on the same target.

Living Seed - Druid ability in WoW Forever
Living Seed · level 1

Heals a friendly target for 100.

Nourish - Druid ability in WoW Forever
Nourish · level 1

Heals a friendly target for 1094 to 1284. Heals for an additional 20% if you have a Rejuvenation, Regrowth, Lifebloom, or Wild Growth effect active on the target. This spell benefits from and triggers all effects associated with Healing Touch or Regrowth.

Healing Touch - Druid ability in WoW Forever
Healing Touch · level 1

Heals a friendly target for 37 to 51.

Rejuvenation - Druid ability in WoW Forever
Rejuvenation · level 4

Heals the target for 32 over 12 sec.

Regrowth - Druid ability in WoW Forever
Regrowth · level 12

Heals a friendly target for 80 to 94 and another 91 over 21 sec.

Revive - Druid ability in WoW Forever
Revive · level 12

Brings a dead player back to life with 70 health and 135 mana. Cannot be cast when in combat.

Cure Poison - Druid ability in WoW Forever
Cure Poison · level 14

Cures 1 poison effect on the target.

Rebirth - Druid ability in WoW Forever
Rebirth · level 20

Returns the spirit to the body, restoring a dead target to life with 400 health and 700 mana.

Remove Curse - Druid ability in WoW Forever
Remove Curse · level 24

Dispels 1 Curse or Bane from a friendly target.

Abolish Poison - Druid ability in WoW Forever
Abolish Poison · level 26

Attempts to cure 1 poison effect on the target, and 1 more poison effect every 2 seconds for 8 sec.

Tranquility - Druid ability in WoW Forever
Tranquility · level 30

Regenerates all nearby party members within 20 yards for 87 every 2 sec for 10 sec. Druid must channel to maintain the spell.

Innervate - Druid ability in WoW Forever
Innervate · level 40

Increases the target's Mana regeneration by 400% and allows 100% of the target's Mana regeneration to continue while casting. Lasts 20 sec.

Wild Growth - Druid ability in WoW Forever
Wild Growth · level 40

Heals the target and their party for 280 over 7 sec. Party members must be within 43.5 yards of target. The amount healed is applied quickly at first, and slows down as Wild Growth reaches its full duration.