Shield Slam in WoW Forever
| School | Physical |
|---|---|
| Cost | 20 Rage |
| Range | Melee Range |
| Cast time | Instant |
| Cooldown | 6 sec cooldown |
| Level | 60 |
Shield Slam (Rank 4) effects in WoW Forever
| # | Effect | Value | Period | Radius | Linked |
|---|---|---|---|---|---|
| 1 | Dispel | 1 | |||
| 2 | School Damage | 655 |
Classes that use Shield Slam in WoW Forever
All ranks of Shield Slam in WoW Forever
| Rank | Level | Cost | Tooltip |
|---|---|---|---|
| Rank 1 | 40 | 20 Rage | Slam the target with your shield, causing 421 to 439 damage, increased by your Block Value, and has a 50% chance of dispelling 1 magic effect on the target. Causes a very high amount of threat. |
| Rank 2 | 48 | 20 Rage | Slam the target with your shield, causing 494 to 516 damage, increased by your Block Value, and has a 50% chance of dispelling 1 magic effect on the target. Causes a very high amount of threat. |
| Rank 3 | 54 | 20 Rage | Slam the target with your shield, causing 567 to 593 damage, increased by your Block Value, and has a 50% chance of dispelling 1 magic effect on the target. Causes a very high amount of threat. |
| Rank 4 | 60 | 20 Rage | Slam the target with your shield, causing 640 to 670 damage, increased by your Block Value, and has a 50% chance of dispelling 1 magic effect on the target. Causes a very high amount of threat. |
More Warrior Protection abilities in WoW Forever
The warrior shouts, increasing the Stamina of all party members within 30 yards by 2. Lasts 5 min.
Sunder Armor also deals 150% weapon damage, increased by 10% per application of Sunder Armor already on the target.
Let loose a rallying cry, granting all party and raid members within 40 yards 15% increased maximum health for 10 sec.
Inspires all members of your party or raid to fight for the Valor of Azeroth, increasing critical chance of all spells and attacks by 5% and granting 90 Attack Power. Lasts 2 hours. May not be combined with similar long-duration effects.
Generates 10 rage at the cost of health, and then generates an additional 10 rage over 10 sec. The warrior is considered in combat for the duration.
A defensive combat stance. Decreases damage taken by 10% and damage caused by 10%. Increases all threat generated by 30%.
Decreases damage taken from all sources by 10%. Decreases damage caused by 10%. Increases all threat generated by 30%.
Taunts the target to attack you, but has no effect if the target is already attacking you.
Sunders the target's armor, reducing it by 90 per Sunder Armor and causes a high amount of threat. Can be applied up to 5 times. Lasts 30 sec.
Bashes the target with your shield for 6 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 6 sec.
Instantly counterattack an enemy for 20 to 24 damage and a high amount of threat. Revenge must follow a block, dodge or parry.