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Warrior - WoW Forever
Class

Warrior in WoW Forever

Rage 3 talent trees 37 runes
Warriors train constantly and strive for perfection in armed combat. Though they come from all walks of life, they are united by their singular commitment to engage in glorious battle. Many warriors serve as mercenary soldiers, while others become adventurers and danger-seeking fortune hunters. A typical warrior is strong, tough, and exceptionally violent.

Warrior talent trees in WoW Forever

Races that can play a Warrior in WoW Forever

Armor and weapons a Warrior can use in WoW Forever

Cloth Leather Mail Plate Mail · level 40 Shield Axes Two-Handed Axes Bows Guns Maces Two-Handed Maces Polearms · level 20 Swords Two-Handed Swords Staves Fist Weapons Daggers Thrown Crossbows

Warrior item sets in WoW Forever

Warrior runes in WoW Forever

Helm runes

Endless Rage rune - WoW Forever
Endless Rage

You generate 25% more Rage from all damage you deal.

Shield Mastery rune - WoW Forever
Shield Mastery

Increases all physical damage you deal by 10% while you have a shield equipped, and reduces the duration of all Disarm effects used against you by 50%. This does not stack with other Disarm duration reducing effects.

Taste for Blood rune - WoW Forever
Taste for Blood

Whenever your Rend ability causes damage, your Overpower ability will activate for 9 sec or 1 attack. This effect will not occur more than once every 6 sec.

Vigilance rune - WoW Forever
Vigilance

Focus your protective gaze on a party or raid member, reducing their damage taken by 3% and transferring 10% of the threat they cause to you. In addition, each time they are hit by an attack your Taunt cooldown is refreshed. Lasts 30 min. This effect can only be on one target at a time.

Chest runes

Blood Frenzy rune - WoW Forever
Blood Frenzy

Rend can now be used in Berserker stance, Rend's damage is increased by 100%, and Rend deals additional damage equal to 4% of your Attack Power each time it deals damage.

Flagellation rune - WoW Forever
Flagellation

You gain Rage from Physical damage taken as if you were wearing no armor.

Raging Blow rune - WoW Forever
Raging Blow

A ferocious strike that deals 115% weapon damage, but can only be used while Enrage, Berserker Rage, or Bloodrage is active. Each other melee ability used while Enrage, Berserker Rage, or Bloodrage is active reduces Raging Blow's remaining cooldown by 1 sec.

Warbringer rune - WoW Forever
Warbringer

Your Charge, Intercept, and Intervene abilities are now usable while in combat and in any stance, and will all remove movement impairing effects when activated.

Cloak runes

Fresh Meat rune - WoW Forever
Fresh Meat

Damaging a target with Bloodthirst, Mortal Strike, or Shield Slam has a 100% chance the first time and a 10% chance each subsequent time to Enrage you (activating abilities which requiring being Enraged), and cause you to deal 10% increased Physical damage for 12 sec.

Shockwave rune - WoW Forever
Shockwave

Sends a wave of force in front of the warrior, causing 0 damage and stunning all enemy targets within 10 yards in a frontal cone for 4 sec.

Sudden Death rune - WoW Forever
Sudden Death

Your melee hits have a 10% chance to grant Sudden Death. Sudden Death allows one use of Execute regardless of the target's health state. When Execute is enabled by Sudden Death, you will retain 10 rage after using Execute.

Bracers runes

Rampage rune - WoW Forever
Rampage

Go on a rampage, increasing your attack power by 10% for 30 sec. This ability can only be used while Enraged.

Sword and Board rune - WoW Forever
Sword and Board

When your Devastate and Revenge abilities deal damage they have a 30% chance of refreshing the cooldown of your Shield Slam ability and reducing its Rage cost by 100% for 5 sec.

Wrecking Crew rune - WoW Forever
Wrecking Crew

Your melee critical hits Enrage you (activating abilities which require being Enraged), and increase Mortal Strike, Bloodthirst, and Shield Slam damage by 10% for 12 sec.

Gloves runes

Devastate rune - WoW Forever
Devastate

While you are in Defensive Stance and have a shield equipped, Sunder Armor also deals damage equal to 150% of your equipped weapon's damage per second, increased by 10% per application of Sunder Armor already on the target. Devastate damage deals a high amount of threat while you are in Defensive Stance.

Quick Strike rune - WoW Forever
Quick Strike

A reckless instant melee attack with your two-handed weapon dealing 0 to 0 physical damage. This ability benefits from and triggers all effects associated with Heroic Strike.

Single-Minded Fury rune - WoW Forever
Single-Minded Fury

While dual-wielding, your movement speed is increased by 10% and you gain 3% attack speed each time your melee auto-attack strikes the same target as your previous auto-attack, stacking up to 5 times. Lasts 10 sec or until your auto-attack strikes a different target.

Victory Rush rune - WoW Forever
Victory Rush

Instantly attack the target causing 1 damage and healing you for 10% of your maximum health. Only useable within 20 sec after you kill a non-trivial enemy.

Belt runes

Blood Surge rune - WoW Forever
Blood Surge

Heroic Strike, Bloodthirst, and Whirlwind have a 30% chance to make your next Slam within 15 sec instant, strike with both melee weapons, and cost no Rage.

Focused Rage rune - WoW Forever
Focused Rage

Reduces the Rage cost of your offensive abilities by 3.

Precise Timing rune - WoW Forever
Precise Timing

Slam is now instant but has a 6 sec cooldown.

Pants runes

Commanding Shout rune - WoW Forever
Commanding Shout

The warrior shouts, increasing the Stamina of all party members within 30 yards by 2. Lasts 5 min.

Consumed By Rage rune - WoW Forever
Consumed By Rage

Enrages you (activating abilities which require being Enraged) for 12 sec after you exceed 60 Rage. In addition, Whirlwind also strikes with off-hand melee weapons while you are Enraged.

Frenzied Assault rune - WoW Forever
Frenzied Assault

While wielding 2-handed weapons, your attack speed is increased by 30% and your successful melee hits generate 2 additional Rage, or 4 additional Rage if they are critical hits.

Furious Thunder rune - WoW Forever
Furious Thunder

Thunder Clap now increases the time between attacks by an additional 6%, can be used in any stance, deals 100% increased damage, and deals 50% increased threat.

Shadowstrike rune - WoW Forever
Shadowstrike

Teleport behind your target and strike, causing 150% weapon damage to the target. Must be stealthed. Awards 1 combo point.

Boots runes

Enraged Regeneration rune - WoW Forever
Enraged Regeneration

Heals you for 30% of your maximum health over 10 sec, but can only be used while Enrage, Berserker Rage, or Bloodrage is active. Useable while Stunned.

Gladiator Stance rune - WoW Forever
Gladiator Stance

An aggressive stance that increases damage while you are wearing a shield by 10% and increases block chance by 10%, but reduces armor by 30% and threat generated by 30%. In addition, you gain 50% increased Rage when your auto-attack damages an enemy not targeting you. While wearing a shield in Gladiator Stance, you may use all abilities that are restricted to other stances.

Rallying Cry rune - WoW Forever
Rallying Cry

Let loose a rallying cry, granting all party and raid members within 40 yards 15% increased maximum health for 10 sec.

Ring runes

Axe Specialization rune - WoW Forever
Axe Specialization

Skill with Axes and Two-Handed Axes increased by 5. This effect is not cumulative with racial bonuses or other ring runes.

Dagger Specialization rune - WoW Forever
Dagger Specialization

Skill with Daggers increased by 5. This effect is not cumulative with racial bonuses or other ring runes.

Defense Specialization rune - WoW Forever
Defense Specialization

Defense skill increased by 25. Not cumulative with other ring runes.

Fist Weapon Specialization rune - WoW Forever
Fist Weapon Specialization

Skill with Fist Weapons (Unarmed) increased by 5. This effect is not cumulative with racial bonuses or other ring runes.

Mace Specialization rune - WoW Forever
Mace Specialization

Skill with Maces and Two-Handed Maces increased by 5. This effect is not cumulative with racial bonuses or other ring runes.

Pole Weapon Specialization rune - WoW Forever
Pole Weapon Specialization

Skill with Staves and Polearms increased by 5. This effect is not cumulative with racial bonuses or other ring runes.

Ranged Weapon Specialization rune - WoW Forever
Ranged Weapon Specialization

Skill with Bows, Guns, Crossbows, and Thrown weapons increased by 5. This effect is not cumulative with racial bonuses or other ring runes.

Sword Specialization rune - WoW Forever
Sword Specialization

Skill with Swords and Two-Handed Swords increased by 5. This effect is not cumulative with racial bonuses or other ring runes.

Warrior Arms abilities in WoW Forever

Ability Level Ranks Tooltip
Battle Stance - WoW Forever Battle Stance 1 A balanced combat stance.
Battle Stance Passive - WoW Forever Battle Stance Passive 1 Decreases threat generated by 20%.
Heroic Strike - WoW Forever Heroic Strike 1–60
1 2 3 4 5 6 7 8 9
A strong attack that increases melee damage by 157 and causes a high amount of threat.
Improved Pummel - WoW Forever Improved Pummel 1–1
1 2 3
Gives your Pummel ability a 40% chance to daze the target.
Meathook - WoW Forever Meathook 1 Throw out a hooked chain to restrain the target and pull them toward you. May not be used on enemies higher than level 61 or which are marked as boss enemies.
Quick Strike - WoW Forever Quick Strike 1 A reckless instant melee attack with your two-handed weapon dealing 0 to 0 physical damage. This ability benefits from and triggers all effects associated with Heroic Strike.
Shockwave - WoW Forever Shockwave 1 Sends a wave of force in front of the warrior, causing 0 damage and stunning all enemy targets within 10 yards in a frontal cone for 4 sec.
Spearing Strike - WoW Forever Spearing Strike 1 A brutal attack that deals 40% weapon damage. Deals an additional 80% weapon damage against Giants, Dragonkin, and mounted targets. Mounted targets are dismounted.
Sweeping Strikes - WoW Forever Sweeping Strikes 1 Your next $n melee weapon swings strike an additional nearby opponent.
Charge - WoW Forever Charge 4–46
1 2 3
Charge an enemy, generate 15 Rage, and Stun it for 1 sec. Cannot be used in combat.
Rend - WoW Forever Rend 4–60
1 2 3 4 5 6 7
Wounds the target causing them to bleed for 147 damage over 21 sec.
Thunder Clap - WoW Forever Thunder Clap 6–58
1 2 3 4 5 6
Blasts nearby enemies with thunder, increasing the time between their attacks by 20% for 30 sec and doing 103 damage to them. Will affect up to 4 targets.
Hamstring - WoW Forever Hamstring 8–54
1 2 3
Maims the enemy, causing 45 damage and slowing the enemy's movement by 50% for 15 sec.
Overpower - WoW Forever Overpower 12–60
1 2 3 4
Instantly overpower the enemy, causing weapon damage plus 35. Only useable after the target dodges. The Overpower cannot be blocked, dodged or parried.
Tactical Mastery - WoW Forever Tactical Mastery 14 You retain up to 10 Rage when you change Stances.
Mocking Blow - WoW Forever Mocking Blow 16–56
1 2 3 4 5
A mocking attack that causes 93 damage, a moderate amount of threat and forces the target to focus attacks on you for 6 sec.
Retaliation - WoW Forever Retaliation 20 Instantly counterattack any enemy that strikes you in melee for 15 sec. Melee attacks made from behind cannot be counterattacked. A maximum of 30 attacks will cause retaliation.
Victory Rush - WoW Forever Victory Rush 20 Instantly attack the target causing 1 damage and healing you for 10% of your maximum health. Only useable within 20 sec after you kill a non-trivial enemy.
Mortal Strike - WoW Forever Mortal Strike 48–60
2 3 4
A vicious strike that deals weapon damage plus 160 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.

Warrior Fury abilities in WoW Forever

Ability Level Ranks Tooltip
Battle Shout - WoW Forever Battle Shout 1–60
1 2 3 4 5 6 7
The warrior shouts, increasing the melee attack power of all party members within 20 yards by 139. Lasts 3 min.
Enraged Regeneration - WoW Forever Enraged Regeneration 1 Heals you for 30% of your maximum health over 10 sec, but can only be used while Enrage, Berserker Rage, or Bloodrage is active. Useable while Stunned.
Improved Challenging Shout - WoW Forever Improved Challenging Shout 1–1
1 2
Reduces the cooldown of your Challenging Shout ability by 3 mins.
Raging Blow - WoW Forever Raging Blow 1 A ferocious strike that deals 115% weapon damage, but can only be used while Enrage, Berserker Rage, or Bloodrage is active. Each other melee ability used while Enrage, Berserker Rage, or Bloodrage is active reduces Raging Blow's remaining cooldown by 1 sec.
Demoralizing Shout - WoW Forever Demoralizing Shout 14–54
1 2 3 4 5
Reduces the melee attack power of all enemies within 10 yards by 196 for 45 sec.
Cleave - WoW Forever Cleave 20–60
1 2 3 4 5
A sweeping attack that does your weapon damage plus 50 to the target and a second nearby enemy.
Slam - WoW Forever Slam 20–54
1 2 3 4 5
Slams the opponent, causing weapon damage plus 87.
Intimidating Shout - WoW Forever Intimidating Shout 22 The warrior shouts, causing the targeted enemy to cower in fear. Up to 5 total nearby enemies will flee in fear. Lasts 8 sec.
Execute - WoW Forever Execute 24–56
1 2 3 4 5
Attempt to finish off a wounded foe, causing 600 damage and converting each extra point of rage into $*10;F1 additional damage. Only usable on enemies that have 20% or less health.
Challenging Shout - WoW Forever Challenging Shout 26 Forces all nearby enemies within 10 yards to focus attacks on you for 6 sec.
Berserker Stance - WoW Forever Berserker Stance 30 An aggressive stance. Critical strike chance increased by 3% and all damage taken is increased by 10%.
Berserker Stance Passive - WoW Forever Berserker Stance Passive 30 Increases crit chance by 3%. Increases all damage taken by 10%.
Intercept - WoW Forever Intercept 30–52
1 2 3
Charge an enemy, causing 65 damage and stunning it for 3 sec.
Berserker Rage - WoW Forever Berserker Rage 32 The warrior enters a berserker rage, becoming immune to Fear and Incapacitate effects and generating extra rage when taking damage. Lasts 10 sec.
Whirlwind - WoW Forever Whirlwind 36 In a whirlwind of steel you attack up to 4 enemies within 8 yards, causing weapon damage to each enemy.
Pummel - WoW Forever Pummel 38–58
1 2
Pummel the target for 50 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 4 sec.
Bloodthirst - WoW Forever Bloodthirst 48–60
2 3 4
Instantly attack the target causing damage equal to 35% of your Attack Power plus 48 and increasing your movement speed by 10% for 10 sec.
Recklessness - WoW Forever Recklessness 50 The warrior will gain 100% increased critical strike chance and will be immune to Fear effects for the next 15 sec, but all damage taken is increased by 20%.

Warrior Protection abilities in WoW Forever

Ability Level Ranks Tooltip
Commanding Shout - WoW Forever Commanding Shout 1 The warrior shouts, increasing the Stamina of all party members within 30 yards by 2. Lasts 5 min.
Devastate - WoW Forever Devastate 1 Sunder Armor also deals 150% weapon damage, increased by 10% per application of Sunder Armor already on the target.
Rallying Cry - WoW Forever Rallying Cry 1 Let loose a rallying cry, granting all party and raid members within 40 yards 15% increased maximum health for 10 sec.
Valor of Azeroth - WoW Forever Valor of Azeroth 2 Inspires all members of your party or raid to fight for the Valor of Azeroth, increasing critical chance of all spells and attacks by 5% and granting 90 Attack Power. Lasts 2 hours. May not be combined with similar long-duration effects.
Bloodrage - WoW Forever Bloodrage 10 Generates 10 rage at the cost of health, and then generates an additional 10 rage over 10 sec. The warrior is considered in combat for the duration.
Defensive Stance - WoW Forever Defensive Stance 10 A defensive combat stance. Decreases damage taken by 10% and damage caused by 10%. Increases all threat generated by 30%.
Defensive Stance Passive - WoW Forever Defensive Stance Passive 10 Decreases damage taken from all sources by 10%. Decreases damage caused by 10%. Increases all threat generated by 30%.
Sunder Armor - WoW Forever Sunder Armor 10–58
1 2 3 4 5
Sunders the target's armor, reducing it by 450 per Sunder Armor and causes a high amount of threat. Can be applied up to 5 times. Lasts 30 sec.
Taunt - WoW Forever Taunt 10 Taunts the target to attack you, but has no effect if the target is already attacking you.
Shield Bash - WoW Forever Shield Bash 12–52
1 2 3
Bashes the target with your shield for 45 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 6 sec.
Revenge - WoW Forever Revenge 14–60
1 2 3 4 5 6
Instantly counterattack an enemy for 138 to 168 damage and a high amount of threat. Revenge must follow a block, dodge or parry.
Shield Block - WoW Forever Shield Block 16 Increases chance to block by 75% for 7 sec, but will only block 2 attacks.
Disarm - WoW Forever Disarm 18 Disarm the enemy's weapon for 10 sec.
Shield Wall - WoW Forever Shield Wall 28 Reduces the damage taken from all attacks by 60% for 12 sec.
Shield Slam - WoW Forever Shield Slam 48–60
2 3 4
Slam the target with your shield, causing 640 to 670 damage, increased by your Block Value, and has a 50% chance of dispelling 1 magic effect on the target. Causes a very high amount of threat.