Water Shield in WoW Forever
| School | Nature |
|---|---|
| Cast time | Instant |
| Cooldown | 15 sec cooldown |
| Duration | 10 min |
| Level | 20 |
| Dispel type | Magic |
| Charges | 3 |
Water Shield effects in WoW Forever
| # | Effect | Value | Period | Radius | Linked |
|---|---|---|---|---|---|
| 1 | Apply Aura · Proc Trigger Spell | 100 |
Water Shield rune in WoW Forever
Classes that use Water Shield in WoW Forever
More Shaman Restoration abilities in WoW Forever
Protects the target with an earthen shield, reducing casting or channeling time lost when damaged by 30% and causing attacks to heal the shielded target for 157. This effect can only occur once every few seconds. 9 charges. Lasts 10 min. Earth Shield can only be placed on one target at a time.
Heals up to 5 friendly party or raid members within 15 yards of the target for 84.
Returns the spirit to the body, restoring a dead target to life with 65 health and 120 mana. Cannot be cast when in combat.
Summons a Tremor Totem with 5 health at the feet of the caster that shakes the ground around it, removing Fear, Charm and Sleep effects from party members within 30 yards. Lasts 5 min.
Summons a Healing Stream Totem with 5 health at the feet of the caster for 5 min that heals group members within 30 yards for 5 every 2 seconds.
Summons a Poison Cleansing Totem with 5 health at the feet of the caster that attempts to remove 1 poison effect from party members within 30 yards every 5 seconds. Lasts 5 min.
Summons a Mana Spring Totem with 5 health at the feet of the caster for 5 min that restores 4 mana every 2 seconds to group members within 30 yards.
Summons a Disease Cleansing Totem with 5 health at the feet of the caster that attempts to remove 1 disease effect from party members within 30 yards every 5 seconds. Lasts 2 min.
Heals the friendly target for 233 to 269, then jumps to heal additional nearby targets. If cast on a party member, the heal will only jump to other party members. Each jump is 50% as effective as the previous target. Heals 3 total targets.
Heals a friendly target for 456 to 504, an additional 445 over 15 sec, and increases the effectiveness of your Chain Heal casts directly on that target by 25%.
Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 197 mana every 3 seconds to group members within 30 yards.