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Paladin - WoW Forever
Class

Paladin in WoW Forever

Mana 3 talent trees 31 runes
Paladins do battle to protect the world from the forces of shadow. Powerful warriors in their own right, they can also call upon the Light to heal wounds, create shields of force, and incinerate evil creatures.

Paladin talent trees in WoW Forever

Races that can play a Paladin in WoW Forever

Armor and weapons a Paladin can use in WoW Forever

Cloth Leather Mail Plate Mail · level 40 Shield Axes Two-Handed Axes Maces Two-Handed Maces Polearms · level 20 Swords Two-Handed Swords

Paladin item sets in WoW Forever

Paladin runes in WoW Forever

Helm runes

Fanaticism rune - WoW Forever
Fanaticism

Increases your critical strike chance with spells by 18%. In addition, your critical healing spells heal the target for 60% of the healed amount over 12 sec.

Improved Sanctuary rune - WoW Forever
Improved Sanctuary

Increases the damage prevented by your Blessing of Sanctuary by 100%, and increases damage done by your Blessing of Sanctuary by 30% of your shield block value.

Wrath rune - WoW Forever
Wrath

Your Consecration damage can now be critical strikes, and damage from your Exorcism, Holy Shock, Sunlight, Holy Wrath, and Consecration spells gains additional critical strike chance equal to your melee critical strike chance.

Chest runes

Aegis rune - WoW Forever
Aegis

Increases your block value by 30% and modifies your Redoubt talent. Redoubt now also has a 10% chance to trigger from any melee or ranged attack against you, and always triggers when you deal a melee critical strike. In addition, your Reckoning talent gains a 2% chance per talent point to trigger from any melee or ranged attack against you.

Divine Storm rune - WoW Forever
Divine Storm

An instant weapon attack that causes 110% of weapon damage to up to 4 enemies within 8 yards. The Divine Storm heals up to 3 party or raid members totaling 25% of the damage caused.

Hallowed Ground rune - WoW Forever
Hallowed Ground

Your Consecration now also heals party members within its area for 200% of Consecration's damage value.

Cloak runes

Divine Light rune - WoW Forever
Divine Light

Heals a friendly target for 2390 to 2646. 50% of any excess healing on the target is converted into an absorption shield that lasts 15 sec. Multiple casts of Divine Light do not accumulate this shield. Divine Light benefits from all talents and effects that trigger from or modify Holy Light.

Righteous Judgement rune - WoW Forever
Righteous Judgement

When your Judgement or Crusader Strike deals a critical strike, your target will take 40% additional damage over $61840d.

Shield of Righteousness rune - WoW Forever
Shield of Righteousness

Slam the target with your shield, causing Holy damage based on your block value plus an additional 214.

Shock and Awe rune - WoW Forever
Shock and Awe

While Righteous Fury is not active, dealing Holy Shock damage grants 200% of your Intellect as Spell Damage and reduces the threat you generate by 30% for 1 min. If Infusion of Light is engraved, gain Sunlight for 10 sec. Sunlight causes Divine Storm, Crusader Strike, and melee attacks against non-player controlled targets to deal bonus Holy damage equal to 60% of your holy spell power.

Bracers runes

Hammer of the Righteous rune - WoW Forever
Hammer of the Righteous

Hammer the current target and up to 3 additional nearby targets, causing Holy damage to each equal to 3 times the damage per second of your main hand weapon. Cooldown shared with Crusader Strike.

Improved Hammer of Wrath rune - WoW Forever
Improved Hammer of Wrath

Hammer of Wrath is now instant and the cooldown on Hammer of Wrath is reset each time it damages an enemy below 10% health.

Light's Grace rune - WoW Forever
Light's Grace

Your Holy Light spell reduces the cast time of your next Holy Light spell by 0.5 sec. Lasts 15 sec.

Purifying Power rune - WoW Forever
Purifying Power

Reduces the mana cost of your Cleanse and Purify spells by 20% and reduces the cooldown of your Exorcism and Holy Wrath spells by 50%.

Belt runes

Infusion of Light rune - WoW Forever
Infusion of Light

Your Holy Shock and Flash of Light critical hits reduce the cast time of your next Holy Light cast within 15 sec by 1.0 sec.

Malleable Protection rune - WoW Forever
Malleable Protection

You can now take actions during Divine Protection and its duration is increased by 50%, but it only reduces damage you take by 50% instead of making you immune. In addition, activating Holy Shield also grants you 4 Attack Power for each point of your defense skill beyond 300, lasting 15 sec.

Pants runes

Hand of Sacrifice rune - WoW Forever
Hand of Sacrifice

Causes target party or raid member to transfer 30% of damage taken to the caster. Lasts 12 sec or until the caster has transferred 100% of their maximum health.

Inspiration Exemplar rune - WoW Forever
Inspiration Exemplar

Your inspiring presence periodically dispels Fear and Sleep effects on nearby party members.

Rebuke rune - WoW Forever
Rebuke

Interrupts spellcasting and prevents any spell in that school from being cast for 3 sec.

Shadowstrike rune - WoW Forever
Shadowstrike

Teleport behind your target and strike, causing 150% weapon damage to the target. Must be stealthed. Awards 1 combo point.

Boots runes

Guarded by the Light rune - WoW Forever
Guarded by the Light

You gain 5% of your maximum mana every 3 sec for 15 sec after Blocking a melee attack. This effect is cancelled by casting Flash of Light, Holy Light, or Holy Shock.

Sacred Shield rune - WoW Forever
Sacred Shield

Each time the target takes damage they gain a Sacred Shield, absorbing 242 damage and increasing the Paladin's chance to critically hit with Flash of Light by 50% for up to 6 sec. In addition, causes your Flash of Light to heal targets with Sacred Shield for an additional 100% over 12 sec. They cannot gain this effect more than once every 6 sec. Lasts 1 min. This spell cannot be on more than one target at any one time.

The Art of War rune - WoW Forever
The Art of War

Increases all Holy damage you deal by 10%, and your melee and spell critical strikes reduce the remaining cooldown on your Exorcism spell by 2 sec.

Ring runes

Axe Specialization rune - WoW Forever
Axe Specialization

Skill with Axes and Two-Handed Axes increased by 5. This effect is not cumulative with racial bonuses or other ring runes.

Defense Specialization rune - WoW Forever
Defense Specialization

Defense skill increased by 25. Not cumulative with other ring runes.

Healing Specialization rune - WoW Forever
Healing Specialization

Increases healing done by spells and effects by up to 26. This effect is not cumulative with other ring runes.

Mace Specialization rune - WoW Forever
Mace Specialization

Skill with Maces and Two-Handed Maces increased by 5. This effect is not cumulative with racial bonuses or other ring runes.

Meditation Specialization rune - WoW Forever
Meditation Specialization

Restores 5 mana per 5 sec. This effect is not cumulative with other ring runes.

Pole Weapon Specialization rune - WoW Forever
Pole Weapon Specialization

Skill with Staves and Polearms increased by 5. This effect is not cumulative with racial bonuses or other ring runes.

Spell Specialization rune - WoW Forever
Spell Specialization

Chance to hit with spells increased by 6%. Not cumulative with other ring runes.

Sword Specialization rune - WoW Forever
Sword Specialization

Skill with Swords and Two-Handed Swords increased by 5. This effect is not cumulative with racial bonuses or other ring runes.

Paladin Holy abilities in WoW Forever

Ability Level Ranks Tooltip
Divine Light - WoW Forever Divine Light 1 Heals a friendly target for 2390 to 2646. 50% of any excess healing on the target is converted into an absorption shield that lasts 15 sec. Multiple casts of Divine Light do not accumulate this shield. Divine Light benefits from all talents and effects that trigger from or modify Holy Light.
Flash of Light - WoW Forever Flash of Light 1–58
1 2 1 4 2 6 3 8 4 10 5 12 6
Heals a friendly target for 286 to 320.
Holy Light - WoW Forever Holy Light 1–60
1 1 3 2 5 3 7 4 9 5 11 6 13 7 15 8 17 9
Heals a friendly target for 1495 to 1665.
Horn of Lordaeron - WoW Forever Horn of Lordaeron 1 The Paladin blows the Horn of Lordaeron, which increases total Strength and Agility of all party members within 30 yards by ${$cond($gte($PL,56),74,$cond($gte($PL,52),60,$cond($gte($PL,42),45,$cond($gte($PL,32),26,$cond($gte($PL,22),17,$cond($gte($PL,12),11,6)))))))}. Lasts 2 min. Exclusive with Blessing of Might.
Inspiration Exemplar - WoW Forever Inspiration Exemplar 1 Your inspiring presence periodically dispels Fear and Sleep effects on nearby party members.
Rebuke - WoW Forever Rebuke 1 Interrupts spellcasting and prevents any spell in that school from being cast for 3 sec.
Sacred Shield - WoW Forever Sacred Shield 1 Each time the target takes damage they gain a Sacred Shield, absorbing 242 damage and increasing the Paladin's chance to critically hit with Flash of Light by 50% for up to 6 sec. In addition, causes your Flash of Light to heal targets with Sacred Shield for an additional 100% over 12 sec. They cannot gain this effect more than once every 6 sec. Lasts 1 min. This spell cannot be on more than one target at any one time.
Seal of Righteousness - WoW Forever Seal of Righteousness 1–58
1 1 2 3 4 5 6 7 8
Fills the Paladin with holy spirit for 30 sec, granting each melee attack an additional 20.5 to 71.4 Holy damage. Slower weapons cause more Holy damage per swing. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will cause 162 to 178 Holy damage to an enemy.
Purify - WoW Forever Purify 8 Purifies the friendly target, removing 1 disease effect and 1 poison effect.
Lay on Hands - WoW Forever Lay on Hands 10–50
1 2 3
Heals a friendly target for an amount equal to the Paladin's maximum health and restores 550 of their mana. Drains all of the Paladin's remaining Mana when used, but does not interrupt Mana regeneration.
Redemption - WoW Forever Redemption 12–60
1 2 3 4 5
Brings a dead player back to life with 600 health and 800 mana. Cannot be cast when in combat.
Blessing of Wisdom - WoW Forever Blessing of Wisdom 14–60
1 2 3 4 5 6
Places a Blessing on the friendly target, restoring 40 mana every 5 seconds for 1 hour. Players may only have one Blessing on them per Paladin at any one time.
Exorcism - WoW Forever Exorcism 20–60
1 2 3 4 5 6
Causes 475 to 529 Holy damage to an Undead or Demon target.
Sense Undead - WoW Forever Sense Undead 20 Shows the location of all nearby undead on the minimap until cancelled. Only one type of tracking can be used at a time.
Voice of Truth - WoW Forever Voice of Truth 20 Grants you immunity to Silence and Interrupt effects. Lasts 6 sec.
Turn Undead - WoW Forever Turn Undead 24–52
1 2 3
The targeted undead enemy will be compelled to flee for up to 20 sec. Damage caused may interrupt the effect. Only one target can be turned at a time.
Consecration - WoW Forever Consecration 30–60
2 3 4 5
Consecrates the land beneath the Paladin, doing 96 Holy damage over 8 sec to enemies who enter the area The first 4 enemies who enter the area will take an additional 216 damage over 8 sec.
Holy Shock - WoW Forever Holy Shock 30–56
1 2 2 3 3 3 4 4 4
Healed for 307 to 333.
Seal of Light - WoW Forever Seal of Light 30–60
1 2 3 4
Fills the Paladin with divine light for 30 sec, giving each melee attack a chance to heal the Paladin for 94. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 40 sec, granting melee attacks made against the judged enemy a chance of healing the attacker for 61. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.
Seal of Wisdom - WoW Forever Seal of Wisdom 38–58
1 2 3
Fills the Paladin with divine wisdom for 30 sec, giving each melee attack a chance to restore 90 of the Paladin's mana. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 40 sec, granting attacks and spells used against the judged enemy a chance to restore 59 mana to the attacker. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.
Blessing of Light - WoW Forever Blessing of Light 40–60
1 2 3
Places a Blessing on the friendly target, increasing the effects of Holy Light spells used on the target by up to 400 and the effect Flash of Light spells used on the target by up to 115. Lasts 1 hour. Players may only have one Blessing on them per Paladin at any one time.
Light's Vigil - WoW Forever Light's Vigil 40–60
1 2 3
Applies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes allied targets to heal their party for 684 to 724, or enemy targets to suffer 380 to 410 Holy damage and refund 75% of Light's Vigil's Mana cost. You may only have 1 Light's Vigil active per Paladin, per party.
Cleanse - WoW Forever Cleanse 42 Cleanses a friendly target, removing 1 poison effect, 1 disease effect, and 1 magic effect.
Hammer of Wrath - WoW Forever Hammer of Wrath 44–60
1 2 3
Hurls a hammer that strikes an enemy for 474 to 522 Holy damage. Only usable on enemies that have 20% or less health.
Holy Wrath - WoW Forever Holy Wrath 50–60
1 2
Sends bolts of holy power in all directions, causing 490 to 576 Holy damage to all Undead and Demon targets within 20 yds and stunning them for 2 sec.
Greater Blessing of Wisdom - WoW Forever Greater Blessing of Wisdom 54–60
1 2
Gives all members of the raid or group that share the same class with the target the Greater Blessing of Wisdom, restoring 40 mana every 5 seconds for 1 hour. Players may only have one Blessing on them per Paladin at any one time.
Greater Blessing of Light - WoW Forever Greater Blessing of Light 60 Gives all members of the raid or group that share the same class with the target the Greater Blessing of Light, increasing the effects of Holy Light spells used on the target by up to 400 and the effect Flash of Light spells used on the target by up to 115. Lasts 1 hour. Players may only have one Blessing on them per Paladin at any one time.

Paladin Mounts abilities in WoW Forever

Ability Level Ranks Tooltip
Summon Warhorse - WoW Forever Summon Warhorse 40–40
1 2
Summons a warhorse, which serves as a mount.
Summon Charger - WoW Forever Summon Charger 60 Summons a Charger, which serves as a mount.

Paladin Protection abilities in WoW Forever

Ability Level Ranks Tooltip
Improved Seal of Fury - WoW Forever Improved Seal of Fury 0 When Seal of Fury's shield is fully absorbed, restore 0 Mana, increased by 15% per level the attacker is above you, up to 45%.
Devotion Aura - WoW Forever Devotion Aura 1–60
1 2 3 4 5 6 7
Gives 735 additional armor to party members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Righteous Fury - WoW Forever Righteous Fury 1–16
1 2
Increases the threat generated by your Holy attacks by 90%. Lasts 30 min.
Shield of Righteousness - WoW Forever Shield of Righteousness 1 Slam the target with your shield, causing Holy damage based on your block value plus an additional 214.
Swift Judgement - WoW Forever Swift Judgement 1 Finishes the remaining cooldown on your Judgement ability and reduces the Mana cost of your next Judgement by 100%.
Divine Protection - WoW Forever Divine Protection 6–18
1 2
You are protected from all physical attacks and spells for 8 sec, but during that time you cannot attack or use physical abilities yourself. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.
Hammer of Justice - WoW Forever Hammer of Justice 8–54
1 2 3 4
Stuns the target for 6 sec.
Blessing of Protection - WoW Forever Blessing of Protection 10–38
1 2 3
A targeted party member is protected from all physical attacks for 10 sec, but during that time they cannot attack or use physical abilities. Players may only have one Blessing on them per Paladin at any one time. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.
Seal of Fury - WoW Forever Seal of Fury 10–58
1 2 3 4 5 6 7
Fills the Paladin with divine fury for 30 sec, causing melee attacks to deal an additional 35 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy causes 146 to 160 Holy damage to an enemy and taunts the target to attack you for 4 sec.
Blessing of Freedom - WoW Forever Blessing of Freedom 18 Places a Blessing on the friendly target, granting immunity to movement impairing effects for 10 sec. Players may only have one Blessing on them per Paladin at any one time.
Concentration Aura - WoW Forever Concentration Aura 22 Gives a 35% chance of ignoring spell interruption when damaged to all party members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Seal of Justice - WoW Forever Seal of Justice 22 Fills the Paladin with the spirit of justice for 30 sec, giving each melee attack a chance to stun for 2 sec. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 10 sec, preventing them from fleeing. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.
Judgement of Fury - WoW Forever Judgement of Fury 25–58
3 4 5 6 7
Judge the target, dealing Holy damage.
Blessing of Salvation - WoW Forever Blessing of Salvation 26 Places a Blessing on the party member, reducing the amount of all threat generated by 30% for 1 hour. Players may only have one Blessing on them per Paladin at any one time.
Shadow Resistance Aura - WoW Forever Shadow Resistance Aura 28–52
1 2 3
Gives 60 additional Shadow resistance to all party and raid members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Divine Intervention - WoW Forever Divine Intervention 30 The paladin sacrifices himself to remove the targeted party member from harms way. Enemies will stop attacking the protected party member, who will be immune to all harmful attacks but cannot take any action for 3 min.
Templar's Bulwark - WoW Forever Templar's Bulwark 30 When activated, this ability grants you an absorb shield equal to 100% of your maximum health for 8 sec. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.
Frost Resistance Aura - WoW Forever Frost Resistance Aura 32–56
1 2 3
Gives 60 additional Frost resistance to all party and raid members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Divine Shield - WoW Forever Divine Shield 34–50
1 2
Protects the paladin from all damage and spells for 12 sec, but reduces all damage you deal by 50%. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.
Fire Resistance Aura - WoW Forever Fire Resistance Aura 36–60
1 2 3
Gives 60 additional Fire resistance to all party and raid members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Hammer of the Righteous - WoW Forever Hammer of the Righteous 40 Hammer the current target and up to 3 additional nearby targets, causing Holy damage to each equal to 3 times the damage per second of your main hand weapon. Cooldown shared with Crusader Strike.
Blessing of Sacrifice - WoW Forever Blessing of Sacrifice 46–54
1 2
Places a Blessing on the party member, transfering 55 damage taken per hit to the caster. Lasts 30 sec. Players may only have one Blessing on them per Paladin at any one time.
Holy Shield - WoW Forever Holy Shield 50–60
2 3
Increases chance to block by 20% for 10 sec, and deals 221 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat.
Greater Blessing of Kings - WoW Forever Greater Blessing of Kings 60 Gives all members of the raid or group that share the same class with the target the Greater Blessing of Kings, increasing total stats by 10% for 1 hour. Players may only have one Blessing on them per Paladin at any one time.
Greater Blessing of Salvation - WoW Forever Greater Blessing of Salvation 60 Gives all members of the raid or group that share the same class with the target the Greater Blessing of Salvation, reducing the amount of all threat generated by 30% for 1 hour. Players may only have one Blessing on them per Paladin at any one time.

Paladin Retribution abilities in WoW Forever

Ability Level Ranks Tooltip
Twist of Light - WoW Forever Twist of Light 0 When you replace your Seal of Command, Seal of Righteousness, Seal of Fury, or Seal of Justice with a different Seal, gain an Echo. Your next melee attack applies the replaced Seal's effects, consuming the Echo.
Avenging Wrath - WoW Forever Avenging Wrath 1 Increases all damage and healing caused by 20% for 20 sec. Causes Forbearance and cannot be used while Forebearance is active.
Divine Sacrifice - WoW Forever Divine Sacrifice 1 30% of all damage taken by party members within 30 yards is redirected to the Paladin for 10 sec. Damage which reduces the Paladin below 20% health will break the effect and grant the paladin 10% increased damage and healing done for 10 sec. Divine Sacrifice cannot be used while you are under the effects of Blessing of Protection, Divine Shield, or Divine Protection, and prevents you from being targeted by those abilities while it is active.
Divine Storm - WoW Forever Divine Storm 1–1
1 2
Divine Storm damage dealt heals nearby friendly targets.
Seal of Martyrdom - WoW Forever Seal of Martyrdom 1 Fills you with holy spirit for 30 sec, causing each of your melee attacks to deal 50% weapon damage to your target, but you lose health equal to 10% of the damage inflicted. While this seal is active, your party and raid members within 40 yards each gain mana equal to 65% of damage you take from this seal. Unleashing this Seal's energy will judge an enemy, instantly causing 85% weapon damage at the cost of health equal to 10% of the damage inflicted. This ability's Seal and Judgement benefit from talents and effects that modify the Seal or Judgement of Seal of Righteousness.
Blessing of Might - WoW Forever Blessing of Might 4–60
1 2 3 4 5 6 7
Places a Blessing on the friendly target, increasing melee attack power by 133 for 1 hour. Players may only have one Blessing on them per Paladin at any one time.
Judgement - WoW Forever Judgement 4 Unleash the energy of a Seal spell upon an enemy. Does not consume the Seal. Refer to individual Seals for Judgement effect.
Holy Strike - WoW Forever Holy Strike 6–60
1 2 3 4 5 6 7 8
An instant strike that causes 40% weapon damage plus an additional 81 to 105 as Holy damage.
Seal of the Crusader - WoW Forever Seal of the Crusader 6–52
1 2 3 4 5 6
Fills the Paladin with the spirit of a crusader for 30 sec, granting 306 melee attack power. The Paladin also attacks 40% faster, but deals less damage with each attack. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 40 sec, increasing Holy damage taken by up to 161. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.
Retribution Aura - WoW Forever Retribution Aura 16–56
1 2 3 4 5
Causes 30 Holy damage to any creature that strikes a party member within 30 yards. Players may only have one Aura on them per Paladin at any one time.
Exorcism - WoW Forever Exorcism 20–60
1 2 3 4 5 6
Causes 505 to 563 Holy damage to an enemy target and has 100% chance to crit against Demons and Undead.
Seal of Command - WoW Forever Seal of Command 30–60
2 3 4 5
Gives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 178 Holy damage, 339 to 373 if the target is stunned or incapacitated.
Greater Blessing of Might - WoW Forever Greater Blessing of Might 52–60
1 2
Gives all members of the raid or group that share the same class with the target the Greater Blessing of Might, increasing melee attack power by 133 for 1 hour. Players may only have one Blessing on them per Paladin at any one time.