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Rogue - WoW Forever
Class

Rogue in WoW Forever

Energy 3 talent trees 33 runes
Rogues are most successful when their deeds never come to light. Fond of poisons and silent projectile weapons, rogues rely on a blend of stealth and minor mysticism. Usually in the employ of rich nobles or local governments, the rogue redistributes wealth or eliminates designated targets. A rogue's allegiance lasts only as long as the latest contract.

Rogue talent trees in WoW Forever

Races that can play a Rogue in WoW Forever

Armor and weapons a Rogue can use in WoW Forever

Cloth Leather Axes Bows Guns Maces Swords Fist Weapons Daggers Thrown Crossbows

Rogue item sets in WoW Forever

Rogue runes in WoW Forever

Helm runes

Combat Potency rune - WoW Forever
Combat Potency

You have a 0% chance to gain 15 Energy every time you deal melee damage with your off-hand weapon.

Focused Attacks rune - WoW Forever
Focused Attacks

You gain 2 Energy every time you deal a melee or ranged critical strike.

Honor Among Thieves rune - WoW Forever
Honor Among Thieves

When any player in your party critically hits with a spell or ability, you gain a combo point on your current target. This effect cannot occur more than once every second.

Chest runes

Deadly Brew rune - WoW Forever
Deadly Brew

Grants several improvements to your poisons: When you inflict any other poison on a target, you also inflict Deadly Poison. If your weapon does not have a poison applied, it has a chance to trigger Instant Poison as if Instant Poison were applied. Deadly Poison and Instant Poison now gain increased damage from your Attack Power. Your Deadly Poison can now be active on targets affected by another Rogue's Deadly Poison.

Just a Flesh Wound rune - WoW Forever
Just a Flesh Wound

You take 30% reduced Physical damage while Blade Dance is active, reduced by an additional 1% for every 302 of your Defense skill beyond 300. Additionally, your chance to Dodge is multiplied by 301%, you have 6% reduced chance to be critically hit by melee attacks, you deal 300% less damage, the threat generated by all your actions is massively increased, and your Feint ability is replaced with Tease, which Taunts the target to attack you. Taunts the target to attack you, but has no effect if the target is already attacking you.

Quick Draw rune - WoW Forever
Quick Draw

Draw your ranged weapon and fire a quick shot at an enemy, causing normal ranged weapon damage and reducing the target's movement speed by 50% for 6 sec. Awards 1 combo point. Quick Draw benefits from all talents and effects that trigger from or modify Sinister Strike.

Slaughter from the Shadows rune - WoW Forever
Slaughter from the Shadows

Reduces the Energy cost of your Backstab and Ambush abilities by 30, and increases the damage they deal to non-player controlled targets by 60%. Does not apply to abilities learned from other runes.

Cloak runes

Blunderbuss rune - WoW Forever
Blunderbuss

Fire a musket blast at up to 4 enemies in a cone in front of you for 207 to 311 Physical damage.

Crimson Tempest rune - WoW Forever
Crimson Tempest

Finishing move that slashes all enemies within 8 yards, causing victims to Bleed over time. Lasts longer and deals more damage per combo point. 1 point : 0 damage over 4 sec. 2 points: 0 damage over 6 sec. 3 points: 0 damage over 8 sec. 4 points: 0 damage over 10 sec. 5 points: 0 damage over 12 sec. Crimson Tempest benefits from all talents and effects that trigger from or modify Rupture.

Fan of Knives rune - WoW Forever
Fan of Knives

Instantly throw both weapons at all targets within 8 yards, causing 75% weapon damage with daggers, and 50% weapon damage with all other weapons.

Bracers runes

Carnage rune - WoW Forever
Carnage

Your abilities deal 8% increased damage to targets afflicted by one of your Bleed effects. Your Rupture also heals you for 40% of the damage it deals.

Cut to the Chase rune - WoW Forever
Cut to the Chase

Your Eviscerate and Envenom abilities refresh either your Slice and Dice or your Blade Dance duration to its 5 combo point maximum. If both are active, only the one with shortest remaining duration will be refreshed.

Unfair Advantage rune - WoW Forever
Unfair Advantage

Whenever you dodge or parry an attack you gain an Unfair Advantage, striking back for 100% of your main hand weapon's damage and gaining 1 combo point. This cannot occur more than once per second.

Gloves runes

Cutthroat rune - WoW Forever
Cutthroat

Your Backstab has a 15% chance to cause your next Ambush within 10 sec to not require Stealth.

Main Gauche rune - WoW Forever
Main Gauche

Instantly strike with your off-hand weapon for normal off-hand weapon damage and increase your chance to parry by 100% for 5 sec or until you successfully parry. For 20 sec after using Main Gauche, Sinister Strike costs 20 less Energy, deals 50% more threat, grants stacks of Rolling with the Punches, and both Sinister Strike and Eviscerate deal 50% more damage. Awards 1 combo point. Main Gauche benefits from most talents and effects that trigger from or modify Sinister Strike. Main Gauche's effect will not discount or empower Main Gauche.

Mutilate rune - WoW Forever
Mutilate

Instantly attacks with both weapons for 75% weapon damage plus an additional 25 with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points.

Saber Slash rune - WoW Forever
Saber Slash

Viciously slash an enemy for 100% weapon damage, and cause the target to bleed for 0 damage every 2 sec for 12 sec, stacking up to 3 times. Each stack also increases damage done by your Saber Slash and Sinister Strike by 33%. Awards 1 combo point. Saber Slash benefits from all talents and effects that trigger from or modify Sinister Strike.

Shadowstrike rune - WoW Forever
Shadowstrike

Teleport behind your target and strike, causing 150% weapon damage to the target. Must be stealthed. Awards 1 combo point.

Belt runes

Poisoned Knife rune - WoW Forever
Poisoned Knife

Instantly throw your off-hand weapon to deal normal off-hand weapon damage with a 100% chance to apply the poison from your off-hand weapon to the target. Awards 1 combo point. Refunds 5 Energy per application of Deadly Poison on the target. Poisoned Knife benefits from all talents and effects that trigger from or modify Sinister Strike.

Shadowstep rune - WoW Forever
Shadowstep

Attempts to step through the shadows and reappear behind your enemy and increases movement speed by 70% for 3 sec.

Shuriken Toss rune - WoW Forever
Shuriken Toss

Throw a shuriken at your enemy dealing damage equal to 50% of your Attack Power, and also strike up to 4 additional nearby targets. Awards 1 combo point per target hit.

Pants runes

Between the Eyes rune - WoW Forever
Between the Eyes

Ranged Finishing move that causes damage per combo point, increased by Attack Power, and Stuns the target: 1 point: 148 to 226 damage, 1 sec Stun 2 points: 238 to 364 damage, 2 sec Stun 3 points: 329 to 503 damage, 3 sec Stun 4 points: 420 to 641 damage, 4 sec Stun 5 points: 510 to 780 damage, 5 sec Stun Cooldown shared with Kidney Shot.

Blade Dance rune - WoW Forever
Blade Dance

Finishing move that increases your Parry chance by 10% and grants 4 Attack Power for each point of your defense skill beyond 300. Lasts longer per combo point: 1 point : 14 seconds 2 points: 18 seconds 3 points: 22 seconds 4 points: 26 seconds 5 points: 30 seconds

Boots runes

Master of Subtlety rune - WoW Forever
Master of Subtlety

Attacks made while stealthed and for 6 seconds after breaking stealth cause an additional 10% damage.

Rolling with the Punches rune - WoW Forever
Rolling with the Punches

Each time you Dodge or Parry, you gain 6% increased Health, stacking up to 5 times.

Waylay rune - WoW Forever
Waylay

Your Ambush and Backstab hits unbalance your target, increasing the time between their melee attacks by 10%, and reducing movement speed by 50% for 8 sec.

Ring runes

Dagger Specialization rune - WoW Forever
Dagger Specialization

Skill with Daggers increased by 5. This effect is not cumulative with racial bonuses or other ring runes.

Defense Specialization rune - WoW Forever
Defense Specialization

Defense skill increased by 25. Not cumulative with other ring runes.

Fist Weapon Specialization rune - WoW Forever
Fist Weapon Specialization

Skill with Fist Weapons (Unarmed) increased by 5. This effect is not cumulative with racial bonuses or other ring runes.

Mace Specialization rune - WoW Forever
Mace Specialization

Skill with Maces and Two-Handed Maces increased by 5. This effect is not cumulative with racial bonuses or other ring runes.

Ranged Weapon Specialization rune - WoW Forever
Ranged Weapon Specialization

Skill with Bows, Guns, Crossbows, and Thrown weapons increased by 5. This effect is not cumulative with racial bonuses or other ring runes.

Spell Specialization rune - WoW Forever
Spell Specialization

Chance to hit with spells increased by 6%. Not cumulative with other ring runes.

Sword Specialization rune - WoW Forever
Sword Specialization

Skill with Swords and Two-Handed Swords increased by 5. This effect is not cumulative with racial bonuses or other ring runes.

Rogue Assassination abilities in WoW Forever

Ability Level Ranks Tooltip
Eviscerate - WoW Forever Eviscerate 1–60
1 2 3 4 5 6 7 8 9
Finishing move that causes damage per combo point, increased by Attack Power: 1 point : 224-332 damage 2 points: 394-502 damage 3 points: 564-672 damage 4 points: 734-842 damage 5 points: 904-1012 damage
Slice and Dice - WoW Forever Slice and Dice 10–42
1 2
Finishing move that increases melee attack speed by 30%. Lasts longer per combo point: 1 point : 9 seconds 2 points: 12 seconds 3 points: 15 seconds 4 points: 18 seconds 5 points: 21 seconds
Expose Armor - WoW Forever Expose Armor 14–56
1 2 3 4 5
Finishing move that exposes the target for 30 sec, reducing armor per combo point: 1 point : 450 armor 2 points: 900 armor 3 points: 1350 armor 4 points: 1800 armor 5 points: 2250 armor
Garrote - WoW Forever Garrote 14–54
1 2 3 4 5 6
Garrote the enemy, causing 552 damage over 18 sec, increased by your Attack Power. Must be stealthed and behind the target. Awards 1 combo point.
Ambush - WoW Forever Ambush 18–58
1 2 3 4 5 6
Ambush the target, causing 250% weapon damage plus 290 to the target. Must be stealthed and behind the target. Requires a dagger in the main hand. Awards 1 combo point.
Rupture - WoW Forever Rupture 20–60
1 2 3 4 5 6
Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : 159 damage over 8 secs 2 points: 222 damage over 10 secs 3 points: 295 damage over 12 secs 4 points: 377 damage over 14 secs 5 points: 469 damage over 16 secs
Cheap Shot - WoW Forever Cheap Shot 26 Stuns the target for 4 sec. Must be stealthed. Awards 2 combo points.
Coup de Grace - WoW Forever Coup de Grace 30 Increases the damage of your Eviscerate ability against targets afflicted with your Deadly Poison by 2% per application.
Kidney Shot - WoW Forever Kidney Shot 30–50
1 2
Finishing move that stuns the target. Lasts longer per combo point: 1 point : 2 seconds 2 points: 3 seconds 3 points: 4 seconds 4 points: 5 seconds 5 points: 6 seconds
Mutilate - WoW Forever Mutilate 30–60
1 2 3 4
Instantly attacks with both weapons for 75% weapon damage plus an additional 50 with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points.
Venom - WoW Forever Venom 40 Finishing move that increases the damage of your Poisons by 30% and your chance to apply Poisons by 10%. Lasts longer per combo point: 1 point : 9 seconds 2 points: 12 seconds 3 points: 15 seconds 4 points: 18 seconds 5 points: 21 seconds

Rogue Combat abilities in WoW Forever

Ability Level Ranks Tooltip
Between the Eyes - WoW Forever Between the Eyes 1 Ranged Finishing move that causes damage per combo point, increased by Attack Power, and Stuns the target: 1 point: 148 to 226 damage, 1 sec Stun 2 points: 238 to 364 damage, 2 sec Stun 3 points: 329 to 503 damage, 3 sec Stun 4 points: 420 to 641 damage, 4 sec Stun 5 points: 510 to 780 damage, 5 sec Stun Cooldown shared with Kidney Shot.
Blade Dance - WoW Forever Blade Dance 1 Finishing move that increases your Parry chance by 10% and grants 4 Attack Power for each point of your defense skill beyond 300. Lasts longer per combo point: 1 point : 14 seconds 2 points: 18 seconds 3 points: 22 seconds 4 points: 26 seconds 5 points: 30 seconds
Poisoned Knife - WoW Forever Poisoned Knife 1–1
1 2
Instantly throw your off-hand weapon to deal normal off-hand weapon damage with a 100% chance to apply the poison from your off-hand weapon to the target. Awards 1 combo point. Refunds 5 Energy per application of Deadly Poison on the target. Poisoned Knife benefits from all talents and effects that trigger from or modify Sinister Strike.
Puncturing Wounds - WoW Forever Puncturing Wounds 1 Increases the critical strike chance of your Backstab by 30% and your Mutilate by 15%, and gives Backstab a 45% chance to add an additional Combo Point.
Quick Draw - WoW Forever Quick Draw 1 Draw your ranged weapon and fire a quick shot at an enemy, causing normal ranged weapon damage and reducing the target's movement speed by 50% for 6 sec. Awards 1 combo point. Quick Draw benefits from all talents and effects that trigger from or modify Sinister Strike.
Saber Slash - WoW Forever Saber Slash 1 Viciously slash an enemy for 100% weapon damage, and cause the target to bleed for 0 damage every 2 sec for 12 sec, stacking up to 3 times. Each stack also increases damage done by your Saber Slash and Sinister Strike by 33%. Awards 1 combo point. Saber Slash benefits from all talents and effects that trigger from or modify Sinister Strike.
Shiv - WoW Forever Shiv 1 Instantly attack with your off-hand weapon to deal normal off-hand weapon damage with a 100% chance to apply the poison from your off-hand weapon to the target. Slower weapons require more energy. Awards 1 combo point. Shiv benefits from all talents and effects that trigger from or modify Sinister Strike.
Sinister Strike - WoW Forever Sinister Strike 1–54
1 2 3 4 5 6 7 8
An instant strike that causes 68 damage in addition to your normal weapon damage. Awards 1 combo point.
Backstab - WoW Forever Backstab 4–60
1 2 3 4 5 6 7 8 9
Backstab the target, causing 150% weapon damage plus 150 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo point.
Gouge - WoW Forever Gouge 6–60
1 2 3 4 5
Causes 75 damage, stops your attack, and incapacitates the target for 4 sec. The target must be facing you. Any damage taken will break the effect. Awards 1 combo point.
Evasion - WoW Forever Evasion 8 The rogue's dodge chance will increase by 50% for 15 sec.
Sprint - WoW Forever Sprint 10–58
1 2 3
Increases the rogue's movement speed by 70% for 15 sec. Does not break stealth.
Kick - WoW Forever Kick 12–58
1 2 3 4
A quick kick that injures a single foe for 80 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 5 sec.
Feint - WoW Forever Feint 16–60
1 2 3 4 5
Performs a feint, causing no damage but lowering your threat by a large amount, making the enemy less likely to attack you.

Rogue Subtlety abilities in WoW Forever

Ability Level Ranks Tooltip
Redirect - WoW Forever Redirect 1 Removes all your existing combo points from your target and stores them for up to 15 sec. These stored combat points will be transferred to the next non-player enemy you hit with a melee or ranged ability.
Shadowstrike - WoW Forever Shadowstrike 1 Teleport behind your target and strike, causing 150% weapon damage to the target. Must be stealthed. Awards 1 combo point.
Shuriken Toss - WoW Forever Shuriken Toss 1 Throw a shuriken at your enemy dealing damage equal to 50% of your Attack Power, and also strike up to 4 additional nearby targets. Awards 1 combo point per target hit.
Stealth - WoW Forever Stealth 1–60
1 2 3 4
Allows the rogue to sneak around, but reduces your speed by 30%. Lasts until cancelled.
Pick Pocket - WoW Forever Pick Pocket 4 Pick the target's pocket.
Sap - WoW Forever Sap 10–48
1 2 3
Incapacitates the target for up to 45 sec. Only works on Humanoids that are not in combat. Any damage taken will break the effect. Only 1 target may be sapped at a time. Does not break Stealth.
Distract - WoW Forever Distract 22 Throws a distraction, attracting the attention of all nearby enemies and reducing their Stealth detection as if they were 1 level lower for 10 seconds. Does not break stealth.
Vanish - WoW Forever Vanish 22–42
1 2
Allows the rogue to vanish from sight, entering an improved stealth mode for 10 sec. Also breaks movement impairing effects. More effective than Vanish (Rank 1).
Detect Traps - WoW Forever Detect Traps 24 Greatly increased chance to detect traps.
Disarm Trap - WoW Forever Disarm Trap 30 Sneak up on the trap in order to disarm it. Don't get too close or the trap will go off.
Blind - WoW Forever Blind 34 Blinds the target, causing it to wander disoriented for up to 10 sec. Any damage caused will remove the effect.
Safe Fall - WoW Forever Safe Fall 40 Reduces damage from falling.